Reyvateils start to develop their abilities around her age, but can’t really function fully until they are both physically and mentally mature, and Cocona is just hitting puberty on both areas. And of course, it would be far too disturbing to go as far as imply psychic sex with a girl that young.
Eye c wot u done thar.
The Jaqli thing makes sense when you consider the old adage “If you can’t beat them. Join them.”. Especially when it involves getting beat by two separate anime harems in short order (even moreso when the first one is lead by an idiot savant).
But enough of this retarded anime crap. Anyone up for some MP3 friend coupons? (Assuming Trilogy’s version of MP3 works).
It makes sense for her, maybe, but not for the good guys. (Besides does she even remember who she was in the first game? She’s gone thru a lot… I’ll find soon I guess.) Oh, and another thing: why don’t the heroes in this game, I dunno, beat the crap out of people who are hiding all those annoying secrets? OK, maybe not to Jaqli, but the old guy she was working with (and then turned against- ohh more proof of her trustworthiness! cough ) You’d think WARRIORS would be used to doing that.(Would I do it? If the fate of the world depended on it, YES!)
:eek:
Also: I’ve started curing the Reyvateils (so… all that fuss over the IPD and it turns out they could be cured by effectively talking to them!? As if the game didn’t have enough stuff to read!) Not that it’s doing me any good, as I keep forgetting to use Replakia in battle, bah…
Look, Croix nominally leads the group (Which makes no fucking SENSE since Leglius and Cloche are there, but…). Croix is a passive, semi-lethargic doormat. The sooner you accept this, the sooner you can stop expecting coherence from this game.
Replakia is cool, but it’s the bonuses your vanguards get from equipping the Reyvateils that really matter. Also, you’ll soon realize that the therapy dialogue is completely arbitrary and pointless. Just wing it by pumping the right medication.
Yes, Jacqli’s memory works just peachy. Just take her to see Spica, they both came together, apparently ferried by Jack and Krusche according to some side materials. Jacqli still has a remaining grudge against Lyner, though for reasons completely unrelated and far stupider than what you may think.
Oh, I have accepted by now that Croix is a “Decoy Protagonist” (to quote TV Tropes) to hide the fact that the game is all about the girls (maybe they feared some Otakus would not have bought it otherwise.) But it still annoys me when the story needs him to act more human- like in the Cosmospheres, which are all about relationships- and he fails. Lyner may have been an idiot but he was MUCH more likable than Croix. Oh and yes, I have reached the point where you can’t go deeper in the Infelsphere with Croix; still I was surprised that the game told you so pretty much TWICE, including once by both girls. Awk-ward. (though I laughed out loud when the girls were told by Jaqli that she would only allow Croix to dive into her if THEY came along as well. Their reaction was priceless!!
Btw, Leglius has become my favorite character in the game so far. He’s the only one who has shown common sense all the time (except when the story’s logic fails) and his only flaw was that he went along with the IPD raids knowing what they were about- but then, it looked like the only hope of finding a cure, can you blame him!? I feared he might have been the “I help my side even if I know it’s wrong” sort, but thankfully he wasn’t. And there’s still his subplot with Luca’s mom to resolve, that might be good.
Btw how do I “assign” Reyvateils in battle? I don’t understand/can’t read the tutorial well.
Right, the cured IPD system is kind of difficult to understand, mostly because it makes no goddamn sense, starting with the fact that you can call the containment guys at any time, even when you’re on the lam and the Grand Bell have every reason to hunt your ass down… but I digress.
Once you cure an IPD, they become available for Replakia, but that’s not all. You also need to get them to join Cloche’s fan club (Even though Luca is the one who saves them…). To do that… well, you first need to get the scene where the first cured IPD brings the club up. If you haven’t gotten it, just revisit areas or advance the story a little until it triggers.
The cured IPDs have different requirements for joining… ignore these, you’ll mostly trigger them by accident as you play along, or you’ll find you’ve already fulfilled them. They’re usually stuff like “Beat so and so monsters”. You can check them in their profiles. Once the requirements are met, just enter whatever area their profile says they belong to, and you’ll get a confirmation that they’ve joined (In untranslated Japanese. Go go quality testing dudes).
NOW you can assign them. Which really just means that your vanguard can “equip” one Reyvateil each to gain some bonus. By far, the most useful ones are the ones with the Guard skills. I don’t remember where the command for this was, just fiddle around in the menu.
By the way, for this to actually work using the in-game logic, they’d need to be all there. With you. All the time. There’s like a hundred of them. Don’t ever expect the game to recognize this.
Seraphim: Yeah, the IPD collecting never made sense, you’d think they would program it to be unavailable when the Grand Bell was after you which wasn’t that long a period. I guess it’s one of those game-based things, like the fact you can have up to 99 of every item on your person at any time, that you are just supposed to ignore most of the time. At least it’s not part of the main storyline (not all the time anyway.)
BTW I just found out how to “equip” the Reyvateils on the team; a nice idea but, in a game that’s already overstuffed with ideas and events, was this really needed? And yes, you know I’m going to hunt down each and every one of them and cure them. That’s how I play. -_-
Not much new to report this time, except that I started diving into Jacqli’s Cosmosphere… and I was pleasantly surprised. I was getting ready for some sort of Emo-Gothic scenario, but instead we got- a High School Comedy/Drama!? (With Sailor Moon elements to boot!) This is both hilarious, and interesting… is Jacqli playing God with the characters? (since Croix, Luca and Cloche are actually there, but with no memories of their true selves.) And while Croix is still his usual irritatingly bland self, he seems to be developing an actual interest in Jacqli (spooky as she is) When you stop to think about it, that would be his first sincere relationship, since both Luca and Cloche were forced by circumstances on him.Can’t wait to see more.
As you continue playing her super-crappy visual novel, keep visiting Spica. Eventually, she’ll imply something that, if you pay attention and connect the dots, makes Shurelia’s Cosmosphere in AT1 far, far more hilarious than you’d expect.
OH. MY. GOD. O_O
Seraphym!!! You said there would not be any psychic sex scenes with Cocona!! :eek:
And the language used! “I don’t want to hurt you” “It’s OK if it’s you” GAAAHH!!!
(Yes, it DOES make sense in context, in fact, overall it was one of the most interesting events in the game so far (even if they ripped off Evangelion’s ending) but Man! This is THE worst innuendo in the game so far… even the BDSM stuff didn’t creep me out like that!!)
No, no, I only said that such scenes would be far too disturbing.
And they totally are.
I even included a link to a video of the scene in my original post, you must have missed it.
Just got Fallout : New Vegas.
I finally got myself GTA: Vice City, so looking forward to playing that in the holidays!
Seraphim: I don’t remember that link, I guess I did miss it.
What really pisses me off isn’t so much the scene itself, after all this isn’t real sex we are talking about here- but the innuendo afterwards (of which I only quoted a small part!) that left NO doubt about what the symbolism there was (I actually expected such dialog in some of the other parts of the game, with some of the other fanservice girls, but not there!)
At least, it also helped us to see Cocona’s POV of the game’s events in the same way that Luca’s flahsbacks did (though Luca’s revealed more about her inner feelings) so there’s that.
Also… is it me, or is this game, overall, not making a lot of sense? I tried writing down a list of the plot events so far and… well, let’s just say there’s more holes than I had noticed. But I’ll cover that after I finish the game and do a proper review.
You should try quoting his post next time.
Anyways, FEVII: finished up chapter 15.
DQIX: Got my ass owned by Greygnarl. Time to go back and grind on more Metal King and Gem Slimes.
Edit: FUCK YOU MP3!!! Game Over’d at the final boss fight featuring the Not-Mother Brain bouncing around bitch slapping me around 8-9 times because I have no loving clue to where the hell it is (look behind you, now look ahead, look in your hand, what do you see, turn around, turn back, look again, and so on…). But no, that’s not what the FUCK YOU MP3 is about. It’s about the fact that I’ve permanently missed one scan during the colony drop section. Namely the Advanced Shield Pirate Trooper (either that or the Alpha Avocado Pirate 2 Turbo). Of course, the way that MP3 handles scanning and over reliance on not very visually different pallet swaps plus all that Hypermodo crap, I’m surprised I only missed one bullshit scan out of the dozens in this game but it still pisses me off.
Also what the loving hell were those energy tanks good for?
Also also I still have Friend Vouchers for any takers. :hint:
Killmore, you thrive in adversity. By the way, do you know if the remake of Lufia for the DS is going to get a US/EU release?
Ar Tonellico II play update: At approx. 95 hours (note that includes doing every optional task as well, like rescuing Reyvateils and listening to conversations) I’ve finally reached one of the game’s climatic moments (storywise anyway): the revelation that Lady Cloche was Luca’s lost sister all along. FACE. PALM. No, not because it’s that unbelievable, after all there are even stranger things in this game… it’s just that we only got the hints about this at the very last minute. The fact Leika was supposed to be dead made this even more unexpected. As a result this just feels like an asspull, as if the writers didn’t know how to solve the feud between Luca and Cloche and just took the easiest solution. Even if they meant it that way from the start, they could have seeded better hints earlier.
On the other hand, the scene before this (where Cloche is forced to experience what the Reyvateils in the lab went through ) and the accusations that her willing assistance to that project resulted in a lot of pain and death for others, was one of the creepiest, most effective moments in the game, not to mention something that I’d been waiting quite a while for SOMEONE to point out. I was starting to assume they would just ignore the hard realistic issues in the way most RPGs do. Now can someone explain to me why Jacqli’s joining the team hasn’t been questioned yet?? All she has done is whine, act superior to everyone, and keep her secrets hidden. Even when she helps it’s ostensibly to save her own hide.
I’ve also completed Jacqli’s Cosmosphere Level 4, and I’m a bit disappointed. No not with the story or the art, those were OK It’s just that if we are supposed to feel sorry for Miros, or to believe that Croix would just fall head over heels in love with her, just from the few things that happened, well it’s hard to swallow. Maybe it’s because Jacqli has elicited pity at best from me; she has no redeeming qualities, though I assume we’ll find them deeper in her cosmosphere (the “real” Jacqli is even worse.) Still, Diving is definitely the most fun part of the game, for me anyway.
Argh, yeah, I was afraid of that. The Cosmosphere is actually excellent when you keep a particular detail in mind, but the game is really bad at reminding you of it. Jacqli’s novel is awful, contrived and overloaded with bullshit clichés, that’s kind of the joke. She’s the one who wrote the game Shurelia was playing with Lyner as well.
The thing is, she’s Mir. Look at the Miros’ background again and compare it with Mir’s. Suddenly, when you realize that the entire thing is a parody of her own life, the whole thing becomes a horrendously creepy bit of masochistic dark humor since there was no Croix in HER life.
She does this all the time. For example, see EXEC_HARMONIUS, the first song Mir crafted, sung by Misha in AT1. Now compare the lyrics with Mir’s own version.
Oh I get that the whole thing is a parody of tacky romance novels (not to mention Sailor Moon) that’s one of the reasons I enjoyed it. And yes I have already seen the bit with Spica where Jacqli claims to have written the “novel” in the first game- nice touch (btw why does she keep shoving Croix whenever she gets mad at Spica? More importantly why does he allow her to do so!? Now THAT truly marks him as a pushover!)
My memories of Myr’s story are hazy, I’ll go to the Tonelico Wiki and refresh them, but yeah, I suspect that her cosmosphere has to do with that, after all that’s the point, to show how she sees her own life. I’ll probably appreciate it more once I replay it again (remember, I’m going to do Cloche’s version of these events as soon as I’m done with Luca’s.)
It’s already out in the US. Still no word on a EU release.
@Wilf: Nobody plays up a ‘They were really twins’ moment like that and leave it on a ‘She’s Dead Jim’ resolution unless said death occurs on screen after a climatic final battle. The only reason why they were insisting so hard that she was dead was because she wasn’t.
Also have you noticed all the cracks in the background of Jaqil’s Cosmosphere? There may also be some kind of importance there too.
AT2 is, if nothing else, a really slow burn.
Ninja Edit: Way to lead into a new page. :fungah: