Romancing SaGa PS2 Remake!

If you like Unlimited Saga than you should buy it…it’s cheap. The first character am playing with is Judy…it’s not really hard…except for some of those optional bosses. “yikes”!

Well how hard U.SaGa is depends on quest and your experience with the system. Judy is probably one of the easier quests while Mythe is one of the harder quests for example. Still I found the game to be worth the money. It should be noted I’m one who pre-ordered the game and paid full price.

If I hated Saga Frontier and loved SaGa Frontier 2, how would I feel about Unlimited SaGa?

Because it wasn’t posted here, and so that we all know it’s definite:

http://www.rpgfan.com/news/2005/1399.html

Confirms the release of a few Square-Enix RPGs to come stateside, including Romancing SaGa. Rock on.

Way too many games being developed for cell phones sadly. I’m really looking forward to Romancing SaGa.

Has S-E set a firm date for release of RS:MS in the US? I know it was on their E3 lineup, but I have yet to hear when the release date is.

You may like it. The storyline is not generational. Paper pencil type rpg. Give it a try.

Unlimited SaGa is a lot like SaGa Frontier 2 in that it gives you a lot more options on combat and character building than it does in plot progression. It has watercolor art as well but it’s more “art-ish” and less cartoony. Really, most of the gameplay is navigating maps and taking on the challenges/fights in each “room”, kinda like the OLD dungeon crawler games that were meant to mimic D&D. Be warned: Like SaGa Frontier 2, finishing a scenario as quickly as you can isn’t always the best idea.

For those who may be curious. Romancing SaGa aka Romancing SaGa Minstrel Song comes out to the U.S on October 11th. So about a month to go.

Yeah man…can’t wait! Especially with all the other not-interesting stuff that’s been released lately. I think I’ve bought like what…two games since January? One of them, Stella Deus, I only bought like three days ago, heh.

Was that the one where the whole game was really easy and then the final boss murdered you with atomic cactuses? Oh wait, that was all of them.

Actually, the first and third games had thoroughly dissapointing last bosses, although other bosses were pretty diffucult.

That is a shame. I love 2D and I like 3D too. But 2D rocks.

Oooh, Romancing SaGa preview:

http://www.rpgfan.com/previews/romancingsaga/index.html

It seems they’re adding lots of tutorials to the game. I think that’s good. the SaGa series has always been pretty complex; but I’ve always thought you could beat the games with just the gist of how the system works. It’s learning the basics though that can dissuade people. Unlimited SaGa, for example, probably would have been a lot better recieved if you knew what the hell to do without looking stuff up all the time. Not terrible, but just too hard for most people to learn overall.

Speaking of tutorials. Hopefully the instruction booklet that comes with the game will be a lot clearer and better written than the one for past SaGa games here. That should make things a lot easier.

Actually, the first and third games had thoroughly dissapointing last bosses, although other bosses were pretty diffucult.

If you thought RS3’s Destroyer was “thoroughly dissapointing”, then fight it a few more times. In typical SaGa fashion, it can utterly destroy “uber” parties by choosing the wrong moves. You’re not fighting the boss; you’re fighting the RNG on its command list. Only really guaranteed way to win is breaking multiple Life Canes while having 2 Reviver spammers. :hyperven:

Heh, I was talking about the FFL games on Gameboy. RS3’s last boss is the fucking doomlord of all time.

Part of what makes the Destroyer both fun AND hard is that there’s no “easy way out”. The first form has insanely high, though dimishing, defense, so even those normally 7000 damage Split Bodies will have trouble denting it… they actually put this form FIRST, so that YOU’RE the one who gets beat up by attrition rather than it being possible to “finish off” in this mode. By the time you do get to the low-defense final form, it starts doing LARGE amounts of damage to your whole party… and unless you’ve been totally owning its defensive form, you won’t last long enough on suicide mode to finish it. Which is not to say that you’ll be able to last long by healing either.

…And all that just applies to the WEAK version, where you’ve beat all 4 Megaman-ny precursor bosses. :bowser:

That said, there are still things you can do to be cheap and makes things a LOT easier on yourself. Having two people casting Reviver EVERY turn makes it hard to lose without running out of JP first (which can easily happen fast with Reviver). And packing one of the mage/staff hybrid people like Tiberius or Yan Fan with all 4 of the game’s Life Canes gives you multiple second winds on that viscious final form. My best experience fighting it was when my party was getting owned fast wth the Destroyer just a few hits away from death, and Tiberius as usual went last out of the boss’s 2 actions and my (remaining) 3. When he got his Life Cane break off at the end of the round, he was at 30-odd HP, alone, and about to die from the Abyss Wind super-poison. BOOM! Instant full-party full-heal.

You can even beat the bastard alone, and not just through the “Elephant beats on the enemy in invincible mode, hoping to win before your main runs out of LP” method. But doing so involves HEAVY knowledge of the game’s equipment system, to be able to get past all 4 True Devil Lords AND the big one with just your main. And also a lot of JP and Reviver. So it rewards you for being a knowlegeable player, but it requires more knowledge than just “Final Attack + Life 2, + Knights of the Round, + hours levelling those skills = Instant win”.

One thing I like to do when facing Destroyer is cast “Moon Shine” and “Revival Light” as soon as it goes to “Dark Wing” because until it says “The destructive power of Abyss…” you can sometimes force “Light Wing” by doing that.

Who knows if it will come out to the U.S? If it doesn’t I’ll have to hope for importer to provides thing like story info, images and etc. But still I like the fact Kenji is doing the music. After all he did it the first time. And a new theme? I wonder if that means a singing song. Still I never heard of Masayoshi Yamazaki.