Its about time someone said it... (WoW Thread)

Paladins… Blizzard, make up your goddamn mind please.

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Er, is this considered begging or something? What’d he do against the rules

Anyway, I think it’s kinda funny how they keep changing stuff up, all of my paladin friends tell me blahblah spec is going to own next patch, then 2 hours later they’re convinced a completely different one will. I haven’t really taken a look at the changes myself, though. :frowning:

It was in the wrong forum, Ramza.

Whoops!

It just pisses me off that they keep making big changes without ever really thinking through what they want us to do.

Part of it feels like they are just trying to make the community happy when they change stuff, but every time they do, new people complain about new things.

Blizzard, you can’t make everyone happy at once, choose something and stick with it please!

Blizzard goes with the bugs and the input on its forums. I think its silly to say Blizzard doesn’t do what players want when that’s exactly what they do. Of course, you can’t make everyone happy, but its about a happy medium. Its like how people always say “NERF SHAMANS!!!”.

Your link doesn’t work btw.

Weird, it works for me…

And I don’t think Bliz should nerf shamans. I enjoy fighting them… lol, they arent too hard, not too easy… Good clean fun.

You’re a paladin too. That says a lot :stuck_out_tongue:

I disagree with the article. For one thing, his porcupine idea would be the most unbalancing thing ever to appear in WoW because of the very nature of a paladin. Furthermore, Paladins shouldn’t be warriors that can heal. That kills the point of making a warrior. I mean just look at his list of requested improvements, it is utterly and completely absurd. Just give Paladins another I-W-I-N button while you’re at it.

Paladins hate each other because most of the people that play paladins are such utter and complete dickwards. And they’re everywhere on top of it.

Paladins already have a role that they’re awesome at: healing. The thing is, when they first rolled a pally they were expecting a tanking class. Paladin heals are programmed (much like rogues and berserker stance) to cause less threat with some of their abilities, healing for them. Aeves (a paladin in my guild) is easily the best PvP healer I’ve ever run across, if he and Sareille are in my group I have no worries about ever dying.

And I think shaman are fine, the only class I can see getting a nerf right now would be rogues. I drop people in less than three global cooldowns (They’re something like 1.5 seconds) with an ambush backstab coldblood-eviscerate.

People need to understand that different characters have different purposes in different settings (and settings include level range and context, like PVP, PVE).

As I see it, the paladin is a tanking healer, much like a druid. This differs from say a priest, which is a nuking healer.

yeah paladins are great. i seriously don’t know what all the whining is about. of course, i guess it is what lanyx mentioned, many of them getting into the class with the wrong idea. they might need a little adjustment here and there, but generally they are fine.

also, rogues getting a nerf? i don’t know about that, rogue’s are lame ducks when caught outside of stealth or brought out of stealth by anything so much as a warrior demoralizing shout. even as a mage, the class they are supposedly supposed to rip apart, i have no trouble with rogues, and worry about them less than anyone else.

oh yeah, FIX MAGES!

Heh, unless you’ve got 5.5k HP you won’t survive the first 5 seconds with me

Edit: And Sin, the thing is druids and paladins are never going to be real tanks. They don’t have enough/good aggro generating abilities

Heres the problem though. You are only giving the paladin a single roll and nullifying any other uselfullness that they may desire. If someone WANTED to be a retro paladin, it should be a valid way to play.

Not all warriors HAVE to be tanks, some of them are allowed to go arms fury and fuck shit up damage wise… My point is that we should have options, but we DON’T.

Rogues can be stunlock or combat and still kick ass either way.

Druids can be healers or ferral and still kick ass…

But when it comes back to us Paladins, its either “HEAL ME” or “God, you suck!”

We get treated like shit if we don’t do that one roll, yet we have the option to do others. Its like giving a kid three flavors of candy, but having two of them be poisoned.

I’m pretty sure I read Izlude’s exact same post before on every class forum, just replacing the class, ability and role names.

Actually, non stun-locking and feral druids suck x.x;

No. It depends entirely on the context. If you’re a warrior and you can’t tank under fire, I personally would want to kick your ass as a priest. In fact, there have been cases where I simply didn’t heal the the stupid assholes. They get the message pretty damn quick. Same with my warrior, when I would need healing and I’d see my dickhead healer shooting off mind blasts, I’d be pissed. If you’re a druid and you’re not healing in the end game, people will not want you in their party. If you’re a rogue and you can’t stun lock, you’re not helping control the crowd and are thus a detriment to the party. If you want to have more than potential 1 and a half use as a character, don’t play end game. End game requires high specialization and coordination for maximum effectiveness. If someone can do something better than you can because that’s the purpose of their class, then they’re the ones that should be doing it and not you. For example, I’d toss a 2h wielding warrior into the fray before I’d toss in a paladin. Similarly, I’d have a druid or a priest heal before a shaman. Its not because classes aren’t all equal in all aspects that the game is unbalanced. It would be unbalanced for them to be that way. There would be little point to having 1 over the other.

And Lanyx : oh I knew that already and I agree completely. What I meant is that druids and paladins can eat more damage than a priest. That can give them temporary and often useful uses, mainly survival in this case. I just meant to underline differences between types of classes. By tanking, I implied they could eat a lot of damage, versus the fact that you don’t expect them to be able to deal out any kind of damage under any circumstance because of the restrictions of their class. This contrasted to the priest which can deal damage instead and different contexts will warrant different possible uses for the different affinities a class has.

Either way, the majority of the time you don’t want your paladin, druid or priest to be tanking or attacking in a group (in fact, I’d advise against cloth tanks). You want the mother fuckers to be healing your ass.

Agreed^2. This is something I’ve been wanting to say, except I’m not yet King of the English Language.

Min/maxing reminds me of the old WSG days. ;_;

This is a rant on rogues from one of my guild officers from a while back. It’s a gem, to say the least, and I agree with every word of it.

Pallies on Kil’jaeden don’t seem too bad, not nearly as bad as priests. There seems to be some kind of unwritten rule that says all unwritten priests have to be idiots, Chinese farmers, ninjas, or all of the above. Thankfully they’re not around too often.

Just a couple things-

I’ve never heard of a rogue complaining about Dire Maul loot

And yes, any rogue who feels his class is gimped isn’t playing right.

About the caster crits… A 2k crit is nothing :stuck_out_tongue: