Wow…it’s alive. IT’S ALIVE!
Chapter Eleven: The Supernatural
Having gone through the science behind out universe, I fear there is one small corner we have not touched upon: the supernatural. Note that in this case, I do not mean magic users; they have existed in this universe long enough to qualify as being part of the natural order of things. No, I specifically mean the “things that should not be,” the demons that plague our nightmares and haunt us as we sleep. Unfortunately, my travels have made me VERY familiar with these forces, and as such I shall include brief mention of them.
Note: If you encounter any of these, your best bet is to run. Nearly all are very unfriendly to regular people at most, and downright malicious at worst.
THE PHYSICAL UNDEAD:
It’s a well-known fact that people die when they are killed. Unfortunately, whether it be divine intervention, cosmic realignment, or simply white magic gone astray, some things don’t stay dead. As such, here is a list of the various monstrosities running around.
Zombie: The simplest form of undead. A zombie is created by ressurecting any corpse more than a few minutes old. The timing is rather imprecise, but the key component is that the victim’s soul has already passed on, and the mage is not powerful enough to call it back. As a result, the zombies have no spiritual essence, leaving them shambling about mindlessly. Furthermore, the longer a corpse has rotted, the more powerful it becomes. A recently-dead zombie will still have most of its functions…most importantly a nervous system. A nearly-skeletal figure, however, will have no means of feeling pain, and as a result will often charge blindly after its prey.
Necromancers frequently control large numbers of zombies, using them as manual labor or shock troops. However, they are never good for much more than that. Because of their nature, they have no sentience, and as a result cannot think for themselves. In many cases, they are little more than big, stinky puppets. Big, stinky puppets that can take a full M-16 mag to the chest without dying. Fortunately, movies were right for once; if the zombie’s brain is destroyed, so is the monster. Head shots with a shotgun are adviseable.
Also, zombies don’t need food; they kill out of survival instinct or when ordered. They also cannot turn you into one by biting you.
Revenant: A step above a zombie, but below the king of undead apperations, the revenant is basically a corpse that can think. Once again, it’s the soul issue; this time, the soul is partially there, but is more of a small echo than a full manifestation. As a result, a revenant can fell some emotions, and will often suffer similar compulsions to when they were alive. However, they are still shambling, rotting carcases, and as a result are dangerous to everyone around them.
That is not to say they are mindless, however. Indeed, many revenants have close to human intelligence, and a few can even communicate. They also have diluted feelings of pain, and can still charge through gunfire. However, their brains are still soft and weak against shotguns. They also require food, usually in the form of raw meat. Not something you want to meet, in any case.
Vampires: When it comes to human, vampires come closest out of all the undead. However, there are a few key points to make about their existence.
Unlike the rest of the undead, all vampires come from a precursor. Sometime in ancient Babylon, a white mage’s lover was killed. Feeling alone, she decided to ressurect him. Unfortunately, she decided to test her methods on a skeleton she had recovered from a battlefield. Even worse, the corpse’s teeth got mixed up with some kind of dog’s, giving it two pronounced canines. And the killing blow? She blew the spell royally. The skeleton was refleshed and revived, but the resulting creature was pale, cold, and hungry. He ended up hanging around the ancient city until its collapse, and then travelled the world, spreading his curse everywhere he went.
Above all else, a vampire has to be a white mage, for it is that magic that fuels their existence. When they feed, they use their canines to rip a small wound in the victim’s body and draw their life force out through the blood. (Any fluids will actually work, though, leading to some…interesting cases.) They can also live off of animals, but they don’t care for the taste. Although much stronger than humans, they can still be killed with excessive force. (Let’s face it, 90% of the traditional vampire weaknesses will kill ANYONE, not just them.) They also cannot go out in the sun AT ALL, but can enslave humans and animals to act as spies.
Note that I have not mentioned metahumans. That is because, for whatever reason, metahuman blood is toxic to vampires. They also cannot taste divine blood, as it will be the same as sucking down sunlight. Furthermore, the vampire reproduction method is insanely complicated, leading to very few new vampires. Oh, and Doctor Kaizer had the entire species wiped out in the 14th century. Only a handful escaped to prowl tonight’s streets.
SPIRITUAL UNDEAD:
Ghost: Technically, ALL of these creatures are ghosts. However, the actual terminology is a little different.
A regular ghost is, simply put, a representation of a person’s soul. Usually, the ghost exits their host within minutes of death (thus explaining why resurrecting someone isn’t all that easy), and quickly fade into whatever future existence they are fated for. However, if emotional links are significantly strong, they can resist the call to whatever existence awaits them (sadly mostly Hell in this universe), and instead dwell upon our mortal coil until their needs are met. On ocassion, some good-natured person will come by and help them accomplish their goal. Most often, however, their sheer frustration and anger causes them to transform into a type of Wraith, as evidenced below.
Wraith: To put it simplest, a wraith is a spiritual representation of a person’s greed, their most needy desires laid bare to the world. This does not necessarily need to be money or property; it can be revenge, a loved one, a family member’s wellbeing, whatever. It doesn’t matter how noble their aims once were; given enough time, ANY GHOST WILL TURN INTO A WRAITH. Common subtypes include:
-Phantoms: Wraiths that have devolved into little more than total shadows. Often invisible, save for small blurs on cameras or in ominous hallways.
-Rusalkas: Wraiths of young women, often murdered by drowning. They are often nude, and seek to murder any man that approaches them. Are also not adverse to child murder.
-Jikininkis: Wraiths that must kill and eat human flesh to keep their form. Very common in East Asia.
-Banshees: Wraiths that hunt down those destined to soon die. If they find someone, they will scream out, alerting whatever Death is on duty at the time.
There are many, many others, of course. These are just a tiny sampling of the dangers these beings represent. However, unlike ghosts, wraiths are at least somewhat corporeal; they CAN be destroyed, although such a feat usually requires some magic. Once dispatched, their spirits pass on into the afterlife, unlike our next example.
Death: Yes, Death itself is natural. However, the existence of an actual Grim Reaper is a far different story. Throughout the RPGCVerse’s history, good and bad people have lived and died. Because of our very poor list of afterlife choices, most people either end up in the infernal realms, or are reincarnated right back onto this sinful Earth. However, on occasion, someone will be SO wicked, SO utterly evil that even Hell won’t touch them. And since the Heavens are obviously sealed off, their souls are forced back into Limbo.
A number of these souls end up in the halls of Shaherizad, the Lord of the Dead himself. In order to escape this fate worse than death, they are transformed into literal representations of Death. They are given their own living quarters (in a secluded portion of Hell), are given regular work hours, and are otherwise untouched by everyone else. Meanwhile, they go around harvesting anyone on their list, pausing only to deal with whatever other ordeals Shaherizad has going on.
Naturally, such beings are cold and emotionally distant in their few interactions with the living. (Other than, you know, harvesting the seeds.) However, contrary to popular perception, they are NOT invisible. In most cases, they simply appear, snatch the soul, and disappear without so much as a pause. However, if the situation is grave enough (such as a mass murder of a freak accident), they will appear within the crowds, or perhaps even set the events in motion. Needless to say, Death’s agents find themselves being hired out to more powerful beings on many occasions.
A grim reaper CAN work off their sentence, and thus be free from their ghastly profession. Unfortunately, this is not the wonderful thing it’s made out to be. Any Death that has pulled himself/herself from the depths of Hell will find nothing awaiting them…literally. Their souls simply cease to exist. No reincarnation, no paradise, not even a flaming pit and red devils. They’re screwed.
RPGC does have its own Death, Nulani. From what I can gather, she was a Norwegian bandit leader trying to launch a war against the Norse gods. When she proved herself sufficiently dangerous enough to warrant their attention, the gods actually sent Lenneth to finish her off. Before the fight could even begin, however, Loki pushed a cart of maneuver down a steep hill, running Nulani over. She got kicked into working as Death, and the rest is history.
Faeries: There are simply too many of these beings to catalogue. For the most part, they live secluded from humans, make themselves visible only when they want to be seen, and don’t take humans in high regard. They are often magical in nature, and use their powers mostly for pranks on unsuspecting people and animals.
And then there are the True Fae. Let’s…not speak of the True Fae.
Perhaps I shall explore these terms more seriously later. In the meantime, we should be moving onto our next topic.
Next Time: The First Coming of Mox and the Temporal Destruction of Daemon.