Gamecube.

Originally posted by Rirse
<img src=“http://www.rpgclassics.com/subsites/twistedrpg/images/hero/rirse.gif”> Don’t listen to Infonick, Mario Kart Double Dash is a fun, but tough racing game. Got to love having King Boo and Wario team up on any poor fool.

The tracks are fucking dull. Look at Mario Kart 64, almost each track is brilliant for the type of game it is. They are all fun and memorable. Then look at double Dash. It feels like you are just going around in a circle. In 64 the tracks had things of their own and felt unique. The tracks in Double Dash feel the same for the most part, the background doesn’t even matter. The Special Cup is pretty good, and the last two races on the Star Cup, but other than that, the tracks suck and are quite disappointing.

I was also considering getting a Gamecube, so this thread’s been helpful.

Since the Zelda disc doesn’t come with the Master Quest, how can one get that? I didn’t think it was sold, but am I wrong?

<img src=“http://www.rpgclassics.com/staff/tenchimaru/td.gif”> It came with Wind Waker. Well, only if you preordered it. Otherwise, you’d need a different GC bundle to get it, can camp ebay, etc. Or you can wait until random strangers walk up to your house and sell it to you <_<

Originally posted by Infonick
The tracks are fucking dull. Look at Mario Kart 64, almost each track is brilliant for the type of game it is. They are all fun and memorable. Then look at double Dash. It feels like you are just going around in a circle. In 64 the tracks had things of their own and felt unique. The tracks in Double Dash feel the same for the most part, the background doesn’t even matter. The Special Cup is pretty good, and the last two races on the Star Cup, but other than that, the tracks suck and are quite disappointing.

I kinda agree. The track didn’t had the magic Mario Kart 64 had. Maybe there is not enough secrets and shortcuts. Maybe they are too short. But the game by itself haven’t lost his magic. The co-op mode brings it to a new level. And who didn’t made a 10-lap Baby Park Race with Frantic items… well… yeah… >_>

Originally posted by Booken
I kinda agree. The track didn’t had the magic Mario Kart 64 had. Maybe there is not enough secrets and shortcuts. Maybe they are too short. But the game by itself haven’t lost his magic. The co-op mode brings it to a new level. And who didn’t made a 10-lap Baby Park Race with Frantic items… well… yeah… >_>

That’s what I’m saying. The gameplay is good, but the tracks are dull and in a racing game tracks are very important.

-Skies of Arcadia

-Harvest Moon

-Super Smash Bros. Melee

-Rogue Squadron 2 and 3

you already want Viewtiful Joe so thats good in my book!

Originally posted by Tenchimaru_Draconis
<img src=“http://www.rpgclassics.com/staff/tenchimaru/td.gif”> Or you can wait until random strangers walk up to your house and sell it to you <_<
Speaking of which, have you figured out anything about that guy yet?

<img src=“http://www.rpgclassics.com/staff/tenchimaru/td.gif”> Sorta. Apparently, it’s the brother of a friend of my sister’s, and my sister told her friend over MSN how annoying it was that I couldn’t find the bonus discs because I wouldn’t buy Wind Waker otherwise (she likes Zelda games as well.) I guess it went from there.

Never look a gift horse in the mouth. Especially one that gets you games.

Hey there, thanks for your suggestions, everyone :smiley: Here’s a bit about my gaming weekend with Gamecube :smiley: And afterwards, a bit on the suggestions, I suppose, because I have nothing else to do :smiley:

Well, I got it. It cost a lot more money than I expected (Since I had to buy the second controller and a memory card, so I only got one game.

Knowing that ALL of my best friends are big Mario Kart fans, I got Double Dash. I really enjoy it; I think it’s lightyears ahead of Mario Kart 64, which to me, was slow, poorly controlled, very glitchy (You can fall right off of random parts of tracks :P), and had a very unfair battle mode system (Who hasn’t just sat on the top floor and thrown red shells at people? C-H-E-A-P.)

But, anyways, ABOUT the game :stuck_out_tongue: The gameplay is good, and true, some tracks are a little dull, but not TOO many. A lot of tracks have neat little shortcuts and things to find, which makes them very replayable and fun, and the controls, oh the controls, they’re even better than the SNES version! I was thoroughly pleased with how well I could drive in the game. I reccomend it to pretty much anyone who was a fan of the other Mario Kart games.

The Zelda box set is pretty nice too. It comes with the 2 NES Zelda games, and the 2 N64 Zelda games, plus a Wind Waker Demo, Movie, and a Zelda documentary of sorts (Or that’s what I think it is, I haven’t watched it yet :P). The N64 ones look a bit nicer, due to less scanline-ness, and anti-aliasing (Which the N64 graphics didn’t have :P). I started up the Ocarine of Time, but I spent most of my time playing Zelda 2, since it was one of the first GAMES I’d ever played. It was fun replaying it, and I’m already more than halfway through the game. Yay :smiley:

As for suggestions…

Well, since the GCN didn’t COME with Wind Waker, I’ll have to get that eventually. Probly get Skies of Arcadia cos I’ve been meaning to get it since I got a Dreamcast anyways. Enough people have reccomended Animal Crossing, here and out of here, for me to want to try it, so I’ll probly look into that…Eternal Darkness just sounds kind of…interesting, so I’ll look into that too. And other than that, I’ll probly rent F-Zero GX, too. I really liked the SNES one, heh :smiley:

I’ll probly wait to get Phantasy Star Online til version 3 comes out (That was a GOOD idea, btw, never thought of that :P). When FF:CC comes out, I’ll probly get it…and I’ll wait on Tales of Symphonia; only played 2 Tales games, only liked 1. :stuck_out_tongue:

And to anyone who reccomended Soul Calibur 2, uh, well you made a valiant effort, but I said no 3D fighting games. I still hate them, and I won’t get Soul Calibur 2 :stuck_out_tongue: I never really lked SSBM, either, so I’m not getting that.

Is Metal Gear Solid 3 coming out on any other systems, BTW? I’m curious…

Anyways, y’all can keep reccomending things, I just never got a chance to say anything until RIGHT now, so Ihad a lot to say :stuck_out_tongue:

Originally posted by Skankin’ Garbage

Is Metal Gear Solid 3 coming out on any other systems, BTW? I’m curious…

So far, it’s only confermed for PS2.
Konami said they may bring it over to Xbox later on.
Nothing said for GC yet.

Get Super Monkey Ball; Monkey Target is one of the best party games ever!

Originally posted by Skankin’ Garbage
[b]I’ll probly wait to get Phantasy Star Online til version 3 comes out (That was a GOOD idea, btw, never thought of that :P). When FF:CC comes out, I’ll probly get it…and I’ll wait on Tales of Symphonia; only played 2 Tales games, only liked 1. :stuck_out_tongue:

And to anyone who reccomended Soul Calibur 2, uh, well you made a valiant effort, but I said no 3D fighting games. I still hate them, and I won’t get Soul Calibur 2 :stuck_out_tongue: I never really lked SSBM, either, so I’m not getting that.[/b]

<img src=“http://www.rpgclassics.com/staff/tenchimaru/td.gif”> As I said, PSO v.3 is a card game, and (I think) it’s not sure yet if it comes with v.1 and v.2, or if the same online pass thing allows you to actually play the older versions.

And what DO you have against 3D fighters? :stuck_out_tongue: I like the extra element of danger that ring out gives, but I can’t think of much other stuff that could bother you.

Hmmm TD :stuck_out_tongue:

  1. Lack of any particular basics (Most combos in 3D fighting games are just lots of random button presses to me). Sure, there are basics for a specific CHARACTER, but like, REALLY now, that’s just a little too much time for me to waste. In a game like, say, Marvel Superheroes Vs. Street Fighter, the basics with every character are almost exactly the same, so you have some basis to start off with when learning a character, and can THEN finetune their character-specific strategies. The only 3D fighting game that really tried to fix this problem in my eyes was the Tekken series, and even that game has STILL become a bit ridiculous in recent years.

  2. Stupidly unbalanced. I think in most 3D fighting games, the top tier is kinda obvious. There are just those characters that are blatantly BETTER than the rest. In (good) 2D fighting games (as in NOT Marvel Vs Capcom 2 or Guilty Gear games), everyone is balanced. Zangief can take on Ryu and win. I know it’s true, I can do it :stuck_out_tongue: Different characters just reward different virtues. I don’t see this in 3D fighting games at all.

Monkey ball is incredible, esp in groups. Few things have ever produced so many different but interesting screams. I still think the game needs a mexican soccer announcer to scream

GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAALLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL

<.<;

Originally posted by Skankin’ Garbage
[b]Hmmm TD :stuck_out_tongue:

  1. Lack of any particular basics (Most combos in 3D fighting games are just lots of random button presses to me). Sure, there are basics for a specific CHARACTER, but like, REALLY now, that’s just a little too much time for me to waste. In a game like, say, Marvel Superheroes Vs. Street Fighter, the basics with every character are almost exactly the same, so you have some basis to start off with when learning a character, and can THEN finetune their character-specific strategies. The only 3D fighting game that really tried to fix this problem in my eyes was the Tekken series, and even that game has STILL become a bit ridiculous in recent years.

  2. Stupidly unbalanced. I think in most 3D fighting games, the top tier is kinda obvious. There are just those characters that are blatantly BETTER than the rest. In (good) 2D fighting games (as in NOT Marvel Vs Capcom 2 or Guilty Gear games), everyone is balanced. Zangief can take on Ryu and win. I know it’s true, I can do it :stuck_out_tongue: Different characters just reward different virtues. I don’t see this in 3D fighting games at all. [/b]

<img src=“http://www.rpgclassics.com/staff/tenchimaru/td.gif”> Well, #1 really isn’t an issue in SC2. It has full combo lists, the moves actually make sense, and most characters pull of a sorta similiar move with the same (basic) button mashings :stuck_out_tongue: (vertical+vertical+vertical is a vertical rush for 90% of the characters. Stupid example, but yeah :P)

And #2 is more of a design problem of the games themselves than a fault of the genre. And again, I didn’t notice very much of that in SC2. You really should just try it out for an hour or so, there are a few crappy characters in there, but the game is pretty balanced overall.

The crappiest tier 3 character in SC2 (Yunsung) has something like a 40% win ratio and their best/cheapest character (Cervantes) has like a 60% win ratio or something. So uh, yeah. It’s pretty damn balanced :stuck_out_tongue:

I can’t believe you’d say “no” to SSBM…

That’s all I ever wanted out of my game cube…

Oh well. I’m geting SoA:L for Christmas anyways…

Oh yeah. Get 007: Nightfire. The multiplayer r0x0rz. The single players pretty good as well, but it shines it’s best in the multiplayer, definately.

Well so far all the games that are good have been mentioned. Only Rirse has mentioned Luigi’s Mansion though, so I’ll re-reccomend it.