Because I am probably the only one who thinks so, I’m going to post my negative opinion of the game here.
Disgaea is an absurdly mediocre game with a crazy fanatical niche following. Seriously, what on EARTH is so good about this game? I still haven’t figured it out.
Let’s look at everything individually…
Graphics: No one will argue this. They’re plain. They’re nothing special. In fact, what makes them even worse is that they’re sort of crappier-looking versions of La Pucelle sprites. In fact, some of the sprites were re-used, if I remember correctly. While this is no indicator of whether the game will be good or not, it’s still the truth. Nothing special here.
Music: A few songs stand out in their originality. I will give the game its credit there; however, there are just as many equally boring songs, too. Nothing to write home about.
Story: You’re the Prince of the Underworld, and you’ve been woken up after god knows how long because your dad died and you need to make a name for yourself and claim the kingdom. Okay, so the truth is, that’s not supposed to be the big deal. The big deal in the story is supposed to be the zany, crazy humour, which mimics anime humour and pokes fun at American cartoons. Quite frankly, I am NOT a big fan of anime, and so my laughs were far and few between. The game DID get a lot funnier when Captain Gordon and Co. joined the group, because that’s when the poke-fun-at-American-cartoons part started up, but all the anime humour was just like every other anime’s humour I’ve ever seen; to put it bluntly, not funny. Laharl is about the only exception, as he pretty much carries the game’s humour for the majority of it. But all of the other main characters are dull and boring.
Gameplay: I believe the tagline of Disgaea was something like “Strategy RPGs are about to recieve a kick in the ass.” What was it? Something like that. You get the idea. Well, all I have to say to that is: tee hee. This game gave SRPGs a stamp on the foot, if anything. There’s plenty of neat things in this game; tons of side quests, job classes, and these neat things called Geo Panels which induce certain effects on units standing on certain spots of the map. Sounds great, right? Well, don’t get your hopes up too much. Here’s why.
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Tons of side quests – Totally a niche thing. If you’re into the MAIN game, you’re gonna be severely dissapointed, cos this is the majority of the game. If you talk to most Disgaea fanatics, they love the game and are always just level crunching and doing sidequests. You seldom hear about the actual GAME part of the game - you know, with the dialogue, and the characters, and the GAME? Yeah. So, this alienates anyone who doesn’t have the time or care to level up to level 5734895734895 to fight some fucking side quest battle, when you can beat the game with way, way (and I mean WAY) lower levels.
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Tons of job classes – Wow, and you can even recruit monsters! Sounds cool right? Nah. You don’t need any of that. I beat the game with three people: Laharl, Etna (Both of which do not HAVE job classes), and a Cleric (Healer). Laharl was at level 96, Etna at 64, and the Cleric was in her late level 20’s. As you can see, this is nowhere NEAR the level million-trillion-billions that you need for some of those sidequests. A lot of the harder battles, I did with ONLY Laharl, anyways; I almost never needed that Cleric. So, basically, I beat the game with mostly two people with no job classes at all (Cleric is the PRIMARY healer class, btw). Why are there even job classes if you don’t need them? Why would you level up a shitload if you can beat the last fight with one Lv 96 character? What’s the point?
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Geo Panels – This sounds fun, right? Well, it kind of is…it could have been a LOT better. Geo Panels take certain squares on the map and effect them in certain ways…some spots might heal you or harm you, some might be impassable, boost all enemy stats, or even grant invincibility! The problem is, Geo Panels aren’t really used in creative ways. There are only two hard fights in the game that I can remember, and both of them are maps where the entire map was affected by enemy boost panels that are across the map. So, what’s the trick to beating these? Well, in Disgaea, you can use your party members to pick up and throw other party members. SO, you just figure out a way to use throwing to get your better party members across the map and destroy them. This takes, at most, 3-4 trial-and-error processes, and then the map is all yours. Not all that hard.
So what are you left with? You’re left with a game that caters to level crunching goons that don’t have much better to do than sit around and level up for hours on end. IF THIS IS WHAT YOU LIKE, DISGAEA IS THE GAME FOR YOU! If you want a real fucking game, don’t play it. Even if you are one of those people that plays Disgaea for 25 hours a day, heed this advice - Go ride a bike. Go flirt with a chick. Go play a BETTER game. Take up a cool hobby like salsa dancing or bowling…Just stop playing this game so damn much. ![:stuck_out_tongue: :stuck_out_tongue:](https://discourse.rpgclassics.com/images/emoji/google_classic/stuck_out_tongue.png?v=9)