Well, Spirit Tracks is next on my queue. I’ve spent a little bit of time with it, so…
I got thru the first major dungeon and i"m on my way to the next (snow-based).
My major complaint right now is everything to do with Trains. As a plot device it’s just… silly. As a gameplay device it’s unnecessary; do I really need to drive a train to acess shit that in any other game would be within running distance? Ridiculous.
Well, the central tower here is much more interesting to navigate, and Zelda is an infinately more interesting partner than Linebeck. Her illogical fear of creepy crawlies notwithstanding.
Well that’s all I have to say about it right now.
