Well, i ripped some sprites from my current favorite game (boktai), and attempted at ordering them and animating them, to make a animation of django running.
Too bad its a piece of shit.
So how can i prevent the jerking of the sprite at the end of the animation?
And how can i keep it transparent? The sprites are ripped transparent, but when i animate them, they get a white background.
The finished animation is attached, and so is the sheet of sprites i took the frames from.