The regular game, not the post-game section, I mean. I thought I’d give my opinion here and ask a few questions as well.
For the most part, it was just like the Playstation version I’d played before (several times- it’s easily my all-time favorite FF, at least in the playing style sense) though I did like the new translation- nothing extraordinary, but it felt more clear about several things. The new face images were not much to my liking- call me crazy, but I found the sprites themselves more expressive (maybe if everybody had MORE than one face graphic for all sequences, humph.) Still, it was nice to see folks like King Tycoon or Gilgamesh up close.
The new Jobs were a lot of fun, though you only get them in the final leg of the game. Their abilities were not the best, but it was a challenge, for example, finding ways to use the Oracle’s Predict ability. I still don’t have the Necromancer Job, of course; you get that one from the last Boss of the optional dungeon. Which means it’ll good only for use in the Boss Gauntlet, bah.
Every time I play this game, I use a different Job combination for the PCs. This time I decided to assign the Jobs as I got them, rather than choose beforehand who got what, and thus surprise myself. I ended up with:
Lenna: White Mage, Knight, Summoner, Geomancer, Dancer, Oracle
Galuf/Krile: Black Mage, Monk, Red Mage, Ranger, Dragoon,Gladiator
Faris: Thief, Time Mage, Ninja, Bard, Chemist, Cannoneer
Bartz: Blue Mage, Mystic Knight, Beastmaster, Samurai, Berserker, Mime
This time I reached the end without having mastered all the Jobs. This was because of another rule I imposed this time: I equipped secondary abilities as the characters learned them, instead of just sticking to the best ones. So, for example, once Lenna mastered White Mage she no longer had White Magic to use. Yeah, not the smartest way to play, but remember, I’ve played this game three times before, I wanted a new challenge and the new Jobs took too long to appear. Another effect of this rule was that, when I mastered Oracle, I equipped its last ability, “Read Ahead”- which reduces random encounters to a minimum. This happened midway thru the Dimensional Rift, meaning that I had almost no random encounters afterwards- just the Bosses! And no, I didn’t get enough AP from them to Master the rest of the Jobs in time. Oh well, it was a fun challenge… I learned to depend more on equipment, as well; for example, I had no idea that the Sage Staff could cast Raise- that was very helpful in the final battle!
:mwahaha:
Of course, I now plan to explore the Secret Dungeon and finish mastering the Jobs there. BTW: is the Gil Cave gone? I was going to tackle it first (I have no Gil left, I threw it all away on Neo-X-death) but I can’t find it.
How about the new dungeon- are all the Bosses there required or optional? Are there saving points (God, I hope so, I’m sick of optional dungeons with no S.P.s ) How about warps back to the outside? Is the treasure in it worth it? Any help is appreciated.