That was a lot better than I expected, to tell you the truth. There was ONLY one nerve-wreckingly long and boring dungeon (Song of Nephilim), the battle system is a hundred times better than Xenogears, none of the moves took forever to finish their animations, the graphic part was awesome and I have very few complaints about the voice actors (It’s more about me not liking Shion, the voice fitted just fine).
I loved most of the characters. Jr. and KOS-MOS had the vest voices by far, but Ziggy, chaos and MOMO were right behind them (In no particular order). I loved chaos’ Old Wise Dude act even though I’m slightly annoyed by the fact that he tends to spurt out all sorts of obscure information and nobody asks him HOW he knows those things. For some unknown reason, MOMO’s entire Magical Girl act (All the way down to the Sailor-Moonish transformation) did not repel me in the least and I even chuckled some times and Ziggy was… well, I didn’t use him that much mainly because he was a bit too much like Rico on the fighting department (Slow and heavy), but what I saw was really cool. Shion I didn’t like so much, but I guess that was what she was supposed to be for plot reasons. Nephilim’s voice was quite lousy, sounding forced in a lot of lines.
Albedo fucking owns. The best way I can describe him is to say he’s a bishonen Kefka, but nevertheless that was the best absolute crackpot act I’ve ever seen.
Yasunori Mitsuda impressed me this time with a not completely horrible battle theme, but the fact that it’s not really noisy and can fade into the background of the fighting sounds might have helped. Still, Kokoro, Pain, Omega, Last Battle, Albedo and The Miracle were all amazing themes, nothing that toppled his previous works but I did add two new track to my favorites (Kokoro and Pain). Kudos.
I was a bit angry when I discovered that once again all but the healing/status Ethers were nearly useless in general combat, but then KOS-MOS got those three great attack Ethers and I cheered up. I still think it was a waste because the system offered so much customization capabilities it could have been used better. I didn’t really get to use all the characters, sticking with chaos, KOS-MOS and Jr. for a big chunk of the game, but I did like the fact that they all seemed very balanced (KOS-MOS included, chaos was behind her on the damage dealing just by a bit).
I would appreciated if the didn’t make me read every single explanation on the Database to understand what’s going on, but I have to give them the fact that explaining real theories and all the techno babble (Which was perfectly understandable without Googling anything, I might add) in the actual game would have taken forever. I was a bit surprised when I started getting Spam on my fictional E-Mail though, but I have to send big kudos for the E.V.S. Simulator, being such an avid hater of “One time only” opportunities to get X item, or do X side-quest (Of which admittedly, should have been a bit more). A bit disappointed with the difficulty, especially the secret bosses being pansies, but it wasn’t overly easy either.
The A.G.W.S… no. The only thing in which they are better than Gears is being able to get down from the things at will, but they were so clumsy, slow and weak that I opted from leaving my character to fight on floor and use the mechas as damage sponges for the first rounds.
I’m pretty sure someone was watching Cowboy Bebop while planning the U-TIC/Ziggy/Elsa Hyperspace battle.
Plot related: Well, there’s not much to talk since 99% of everything is basically foreshadowing (Again, chaos) but there were some interesting bits like the Proto Merkabah or Nephilim’s resemblance to Sophia. One thing I noticed in the ending: While the Elsa is entering the atmosphere, the camera switches to Nephilim, Wilheim and one brunette kid that looks a lot like the young Abel…
All in all, I liked it very much. Now to Ep 2…