Okay, so I searched the internet and didn’t find any information about this one, so I thought I’d share it with the (somehow still) rabid FF7 community, but I don’t know where they hide, so I thought I’d post it somewhere familiar to me, and hope you guys can pass it forward.
Okay, so, perhaps the strangest part of this story is the fact that I was replaying FFVII. Well, it’s been 10 years, and I thought I’d give it another chance. I’m finding myself enjoying it more this time than I remember, so maybe I won’t knock it as much in the future. MAYBE.
Anyway, so I’ve gotten as far as fighting Emerald and Ruby WEAPON. Ruby went down no problem. Emerald gave me a little trouble, but I seemed to get him on the second try. “Seemed to” being the operative words there. I didn’t bother to equip the Underwater Materia (didn’t want to forget to unequip it later), so I was running against the timer. I managed to fell him with 7 seconds left on the clock. Apparently, that’s not enough time. The clock struck 00:00 right as the screen faded to the EXP screen. The “Game Over” music started to play (ON TOP of the victory fanfare), and the words “Game Over” appeared in a text window at the top, as if I’d been killed. This was OVER the experience/AP screen. The screen started jumping sporadically between the EXP/AP and Game Over screens. When I pressed Circle to go on to the Items/Gil screen, it started jumping between a black screen, and the proper screen. Then, it played the proper Underwater/Submarine music, but the screen jumped back and forth between the New Game / Continue screen, and the view of me sailing the submarine around. When I hit circle, I got to the Select File screen, but the underwater music was still playing. I hit circle again, and my save file loaded up, from before I beat Emerald WEAPON. There was some artifacting on the character portraits in the menu screen, but everything else seemed fine. Then I tried to fight Emerald again…
The attached screen shots show what happened. If I selected any attacks/commands, nothing happened. If I followed the games instructions, I’d leave the battle, and Emerald would be floating somewhere else. If I ran into him again, the same thing would happen. If I fought any other battles, again, same thing.
For conditions to try to recreate the glitch:
- Everyone had Master Summon and Master Command. Hadn’t gotten the Shield Materia yet, so no Master Magics.
- I WAS playing on an emulator… yeah, that’s why the screen shots are so crisp. Sorry, I didn’t want to dig out a PS1 memory card just to replay 7.
- I was also using the original FFVII discs. The same one’s I bought in 1997. Still in pretty good shape, too.
Anyway, I don’t know if it’s that important or not, but as I’ve been replaying the game, I’ve been checking out FF7 information online, and the fanbase seems to be quite excitable even to this day, and there are fairly exhaustive lists of glitches and bugs. I just didn’t see this on eon any of them, and I thought I’d share it with you guys.
(I have higher resolution versions of these pictures [1280x720], but since the PS1 only output at 320x240, I went ahead and shrunk 'em… also for space)