I wouldn’t really agree. FF is a meld of styles and themes found across the globe and across history and the future . FF6 is steampunk, for example; no European country ever looked like that. FF7 is a mix of shiny futuristic gleams and dreary Depression-era browns. FFXI and FFXII are generic fantasy worlds with a few futuristic touches. The accents are part of the localization team trying to give over personality as indicated by style of speech, something which is natural to Japanese speakers but harder to tell in English.
All in all, most of the games have their own unique style which may be more Western or more Eastern in a particular game, but can’t really be said as coming from one specific area.
What Cid says is true for most FFs, however, I believe FF7 is a little different.
FF7: America (around the post WW2 area?)
Actually its pretty clearly supposed to be America(and maybe the industrialized world in general) in the 1980s-1990s.
For instance, I always thought that the Golden Saucer is clearly some weird indictment of Las Vegas and Disney World. A spectacular enterainment hub existing over desperately poor people who make its existence possible.
More importanlty, the whole theme of an immoral corporate power that provides luxury for an oblivious middle-class, while also creating and exploiting unseen slums, is really a modern idea. Cid says that FF7 combines the modern world with 1930s depression; yet I think the creators were really aiming for 1990s depression in Third World countries and American ghettos.
Rigmarole: Easy, certain locations like Edea’s house.
Cidolfas: Its true, as Square’s people pic a area on the world to use as a palette to add in needed fantasy elements of a FF game. Even in the FFX offical book, they mentioned to have used japan’s culture while creating Spira (Pyreflies and Yuna’s FFX attire are good examples of this).
But FFXI is sorta true, as I only covered the first four installments of it. The fifth reflects the middle east, using elements of the Persian Empire.
Actually, I read that it wasn’t Japan they used, but an island south of Japan… I totally forget the name though. -_-
Edea’s house just looked like a house to me. It could have been from anywhere.
Curtis: Perhaps the mood or themes of FF7 reflected America in that times, but we’re talking about the styles of the locations. I don’t think America ever had anything that really looked like the Shinra HQ (or Midgar in general, in fact). And let’s not forget places like Wutai and the Forgotten City.
I didn’t get any Mediterranean feeling from any event in Edea’s house. If it were Mediterranean Edea would invite everyone to dinner every Sunday and wouldn’t accept amnesia as an excuse Family ties and things.
I love the FF XII accents. The game could be blasted for its unsatisfactory storyline and shallow characters, or the wacky battle system; but the voice acting is more than adequate. I find that the British accents give this game a certain theatrical aspect. How about the Marquis Ondore? Ein, zwei, drei, achtung – as soon as I heard his voice, I thought that Marquis is about to belt out Der Commissar, or Rock me Amedeus
Al–Cid was fun to listen and observe. I couldn’t put my finger on the origin of his accent at first, but then his ”ladies man” attitude gave me the clue. But of course, he is a Moroccan of royal bloodlines, who most likely pursued his higher education in one of the elite French institutions, where he acquired the expertise in womanizing
Obviously, FF contains cultural references, I’ve spotted many on many games. However, they tend to be blended, that is, you find bits and pieces all over the place, instead of specific regions wholly devoted to a single culture. And of course, there was a lot of invented stuff. But there have been exceptions:
-Nearly all of the games have the by-now-clichéd Altered Medieval European setting common to most Fantasy RPGs;
-FF6 definitely had a partial "Steampunk " feel to it;
-FF7 had a Cyberpunk feel, but areas like Wutai (Chinese/Japanese) or Cosmo Canyon (Native American) were notable too.
-FF8 was mainly Modern Occidental (that is, current American and European) culture;
-FFX’s southern islands had a very Polynesian feel to them.
-FF Tactics was definitely European Dark Ages, down right to the political power plays, betrayals and corruption of the Church.