I’ve thought about getting Origin, but the main detractor for me is that I’m not really interested in Ys for the overarching story; I’m interested in the adventures of Adol Christin, specifically. A lot of the games’ charm also comes from the silly ideas I have about Adol as a person (I mean, he fucking runs into enemies until they die…and in Oath In Felghana, he does billion-hit combos, canceled into magic combos, canceled into more sword combos, etc. until the enemies are eviscerated. He might be a good guy, but he is fucking batshit insane!). I intend to finish the series, and then maaaaybe I’ll try Ys Origin.
All those games - Both different versions of Ys IV besides the Vita version, as well as Ys V - are in English, now.
Ys IV’s two versions have the same basic setting and characters, but they play out much, much differently. There’s Mask of the Sun, the SNES version, and Dawn of Ys, the Turbo CD version. As an aside, Dawn of Ys even has an English fan dub to supplement the translation, which is pretty cool.
Most people appear to like Dawn of Ys better, probably because the production values are superior…but, I think the game is boring, wildly inconsistent (yeah, there’s anime cutscenes and CD audio, but the in-game graphics are disgusting, and the NON-CD audio/sound effects are NES-caliber noise), the story flows poorly, and just feels too much like an apology for Ys 3. But, very much in the minority for that opinion, so who knows? I played both, because I intend to play Memories of Celceta soon enough, and it takes queues from both of the different narratives.
Mask of the Sun, on the other hand, is much clunkier, and some things, namely the magic system, are kind of obtuse for no reason. But, MotS makes Celceta a much more unique, exciting location to visit than Dawn of Ys, and the whole game is much faster, both in gamespeed and length (6 hours versus Dawn of Ys’s 8 hours), keeping it from getting boring/annoying.
Ys V has a cool story, but the gameplay is lame as fuck; it is like a really bad Illusion of Gaia knockoff, and doesn’t play anything like an Ys game. It was probably their attempt to get with the times, since Ys IV STILL used the “run into guys until they die” combat, but it just didn’t go so well. At the very least, the setting is interesting, and it’s very short (also 6 hours).
Anywho, I started Ys 6 this morning. It’s very…grindey. Also, it makes me appreciate Oath in Felghana a lot more. I now realize why people say Oath was “based” on Ys 6’s engine. So many changes, all for the better! But, the combat is still fun, and I’m sure I’ll be enjoying myself more once I’m grinding less. …Unless, in fact, the entire game consists of “get to new place, grind about nine levels, finish new place, repeat”.