No, it doesn’t close up. The vast majority of characters in the game aren’t recruitable until after the split, and a good number of them do require a bit of thinking to recruit. But of course, like everyone else, you think if the final battle in a game isn’t a chess showdown against Garry Kasparov, it can’t possibly be strategic in any way, especially not if it’s made for a younger audience.
And fuck, so story, character, dialogue, humor, style, etc are irrelvant? Who gets to decide that, you?
I didn’t decide it. I experienced it over the course of 7 or 8 play-throughs adding up to over 300 hours, many of them new game plusses.
The game is clearly not intended or marketed to be anything like that.
The game wasn’t marketed at all. I never saw a single ad or commercial for it, ever, at any time. The first time I heard about it was on the shelves of EB, and I bought it on the spot. You have no experience and no evidence to back yourself up and your lack of knowledge is pretty obvious. If you want to have fun with this game, don’t focus on plot, story, characterization, atmosphere or fighting. I’m telling you this as someone who’s probably logged 20 times as many hours on it as you have. Don’t be a douche.