What the hell happened to you, Namco?

You used to be cool, Namco…

<a href=“http://www.namco.com/games/popeye_rush_for_spinach”><IMG SRC=“http://www.rpgclassics.com/staff/mrsaturn/popeye.gif”></a>

…the fuh?


Yea, what did happen to namco? They’re like the broke brother of konami, just leeching off of konami’s success. It seems all they can do is make shitty ripoffs of konami games, and pirate Bemani. I think namco is a better pirate orginization than game company :stuck_out_tongue:

My GOD, are you sure it isn’t an April Fools joke that they forgot to get rid of?

I found the button on Nintendo’s website. There are supposedly 5 thrilling modes and 13 methods of travel. I can’t think of 13 methods of travel in <I>real life</I>, unless you start counting different kinds of shoes.

13 methods of travel by spinach. Spinach-mobile, spinach shoes, spinach cannon… There are so many different things you can do with such a horrible tasting green sludge!

I’m really more disappointed that the whole Popeye franchise still hasn’t died for good. :\

EDIT: But now, I feel like I need to take the challenge of coming up with 13 modes of travel in various games. Ready… GO! (lol pun)

1.On foot
3. Chocobo
4.Airship or other aircraft
8.Sea monster
11.Time machine
13.Teleport spell

There’s definately more, too. But I’ll just leave it at this. :slight_smile:

I will gladly pay you Tuesday for a hamburger today.

Who the heck are these people and what happened to the makers of Tales of Destiny?

I remember back in the day when people didn’t see a licensed game and think it was automatically Satan in VG form without playing it.

Hell, back in the day, some of the best games PERIOD were licensed games. Everything that Capcom made from the Disney license for the NES was gold, as were the NES and Arcade versions of Willow. The old TMNT games were awesome, as were the Tiny Toons games and so was Aladdin on the Genesis. Even the super old original Popeye game was pretty sweet.

Honestly, I haven’t played any licensed games for the past… 10 or so years (except that Maya the Bee game… which I only like because of my perverse fascination with Maya), but is it no longer for a good company to make a good licensed game? I mean, I’ve heard good things about the GBA Astro Boy game, people didn’t write that one off just because it was licensed…

I don’t know about ya’ll, but for me Mickey’s Magical Adventure was the hook-up. I think that’s what it was called anyway.

Grumble Strangely enough, it’s connected to one of the best times I had with my sister. Which is pretty freakin’ sad. I digress…

What the crap… Who got drunk and signed this on?

OMG. What the hell is that?

Well, as long as they don’t turn into another Squaresoft, I’m happy.

Freaking Squaresoft takes Final Fantasy and rapes it into something unrecognizable then flushes it down the toilet…

If anybody with a lot of money and some common sense is reading this, go buy these guys out. Now. I refuse to let the good name of Popeye be tarnished by this garbage.

Of course, there is a small part of me that has some hope for this, but it is shrinking rapidly.

OK, since my first approach didn’t work…

Why is everybody upset? I mean, you’re all bitching about a game that you know nothing about. You’ve never played it, you don’t know if it’s good or not. Are upset that Namco is involved a licensed game, or that Namco is involved in a game based on a cartoon, or do you just have a deep-seated hatred of Popeye? As I tried to say before, being “licensed” doesn’t necessarily make a game bad (although I’ll admit that licensed games on the GBA don’t seem to have a good track record… but still).

And nobody got upset when Konami made those new TMNT games, even after we found out that those games WERE pretty bad, at least compared to the old TMNT games.

And for the people who REALLY are going to lose sleep over this, maybe it will help them know that Namco is only publishing this game in North America, Magic Pockets is developing it (and another company is publishing it in PAL territories). To repeat: NAMCO HAS NOTHING TO DO WITH THIS GAME’S DEVELOPMENT, THEY ARE ONLY PUBLISHING IT IN NORTH AMERICA. If y’all want to have a premature irrational hatred toward a video game, I might as well try to prevent you from having the same premature irrational hatred toward a video game company.

You’re right. I overreacted. I’m sorry.

Hiryuu, Hiryuu. Don’t you get it? A mass of humans needs something to hate. It doesn’t matter what the reasons are, as long as the urge to cry “Death to ____!” is fed. And once something new comes along, that will be the next hated thing. And so on, and so on.

(And like I said before, I just don’t like Popeye. It’s boring. And dumb. And poorly drawn, even for its time period.)

Sorry’s not good enough! You must say 150 Hail Namcos and beg them for your forgiveness!!!

But to be fair, I don’t exactly have high hopes for the game, either. But you never know which games end up being fun until you’ve played them.

Yeah, that’s true. Billy Hatcher and the Giant Egg proved that to me one weekend. Sometimes it’s good to have younger sisters. Especially when they start to provide a real challenge in multiplayer.

I have a deep-seeded hatred of Popeye.

No, but this goes to show something about human nature. This game could be the greatest, most innovative game in the world, but it would be overlooked, because it’s Popeye. It’s just the way we are. There’s a word for it, but I can’t remember what it is right now.