Vesperia was pretty fun, I just couldn’t get over how kid oriented the game was. This has really driven me away from the tales series in general. Regardless of the story overtones, the silliness of the dialogue and character interactions just ruins the immersion for me. Battle system was cool though, and it’s the last RPG I played that had a legitimate world map that you traverse. In the end I barely scratched the surface, playing maybe ten hours before trading it in.
There was this one game I played, Enchanted Arms, that was similarly over-the-top only in a cultural Japanese way. That kind of environment doesn’t really interest me - the personal relationships aren’t particularly unique or enigmatic and often trip over common Japanese tropes. One of the characters was transgender and the voice acting really beat you over the head with it. The battle system was pretty horrible too (it reminded me of Mega Man Battle Network, which is fine for a game boy but not a Xbox 360 game) so I lost interest within the day.
After these two, the only excursions I took into traditional JRPG fare was FF13, and we all know how that was. Even still, despite my enjoyment of 13-2, I was exposed to sensory overload with some of the environments and their soundtracks. I think I’m pretty much done with JRPGs, the American Bio-Ware/Obsidion/Bethesda styles of choose-your-own adventure game play are more enticing these days.