The DQ games have a certain charm to them because of their visual style and their simplicity. DQ1,2,3 don’t have much in terms of story, its very basic stuff, but the gameplay was generally pretty mindless and usually avoided being aggravating. The non-NES versions are very playable. DQ3 is a classic. It is a big game, particularly in the context of what games were like for the NES.
DQ3 started a trend followed by DQ4 and above. However simple the stories may be, the DQs each have their individual flare and spin. Is there some kind of evil overlord to kill every time? Yes, but the setting its happening in differs every time and that’s what keeps the series fresh. Do the games have recurring elements like classes? Yes, but not all of them have classes and when they do, the balancing and how you evolve is different.
DQ8’s story is fantastic, the characters are very well written and the voice acting is some of the best of any video game ever made. The music was top notch and orchestrated. The fact they put DQ9 on the DS and 10 on the Wii upsets me because I enjoy seeing productions of this caliber. If you don’t like DQ8, steer clear of the series. Whether or not you like DQs depends entirely on what you play RPGs for. The kind of story you get with a DQ is not the same kind of story as you get with a Tales game or with Persona. Each of these kind of have their niche. Not all RPGs come from the same mold. If you’re an anime-RPG kind of person who wants to play stuff like Star Ocean or Xenosaga, then DQ will be startlingly different. Start with 8, work your way down. DQ8 is the pinnacle of everything the series is supposed to be about.
I liked DQ7 , but it freaked some people out since it was so massive. DQ 4 and 5 are interesting, have simple, but likeable stories. They’re much quicker and easier to approach than 7. I played the emulated version of 6 quite a bit and I’m anxiously waiting for 6 to arrive in NA.