Small ROM-related question...

Does (E) in the name of a ROM file from most ROM websites indicate the European version?

I ask beacause I want to get a ROM of the euro version of Lufia 2.

Yes.

Thanks.

You won’t regret it!
(You could go all the way and get one with (G) in the name like I did, then you know you have a European version. However, it also helps to know German with that version.)

As an extension to this question, what do the other letters stand for?

J for original Japanese
US for American release

Or NA for North America. U can be American, too.

This is what goodcodes.txt says:

           ..................

…: STANDARD CODES ::…
: :
: [a] Alternate [p] Pirate :
: [b] Bad Dump [t] Trained :
: [f] Fixed [T-] OldTranslation :
: [T+] NewerTranslation :
: [h] Hack (-) Unknown Year :
: [o] Overdump [!] Verified Good Dump :
: (M#) Multilanguage (# of Languages) :
: (###) Checksum (??k) ROM Size :
: ZZZ_ Unclassified (Unl) Unlicensed :
:…:
\\\\\\\\\\\\\\\\\\\\\\\\\

            .................

…: SPECIAL CODES ::…
: :
: .-----Gameboy-----. .----Super Nintendo----. :
: [ [C] Color ] [ (BS) BS ROMs ] :
: [ [S] Super ] [ (ST) Sufami Turbo ] :
: [ [BF] Bung Fix ] [ (NP) Nintendo Power ] :
: -----------------'----------------------’ :
: .--------Atari---------. :
: .-----Genesis-----. [ (PAL) Euro Version ] :
: [ (1) Japan ] ----------------------' :\ : [ (4) USA ] .---------GBA----------. :\ : [ (5) NTSC Only ] [ [hI??] Intro hacks ] :\ : [ (8) PAL Only ]----------------------’ :
: [ (B) non USA ] .--------Coleco--------. :
: [ [c] Checksum ] [ (Adam) ADAM Version ] :
: [ [x] Bad Checksum] ----------------------' :\ : [ [R-] Countries ] :\ :-----------------’ :
: .--------NES/FC--------. :
: .–NeoGeo Pocket–. [ (PC10) PlayChoice 10 ] :
: [ [M] Mono Only ] [ (VS) Versus ] :
: -----------------' [ [hFFE] FFE Copier fmt] :\ :----------------------’ :
:…:
\\\\\\\\\\\\\\\\\\\\\\\\\

            .................

…: COUNTRY CODES ::…
: :
: (1) Japan & Korea (4) USA & BrazilNTSC :
: (A) Australia (J) Japan :
: (B) non USA (Genesis) (K) Korea :
: © China (NL) Netherlands :
: (E) Europe (PD) Public Domain :
: (F) France (S) Spain :
: (F) World (Genesis) :
: (FC) French Canadian (SW) Sweden :
: (FN) Finland (U) USA :
: (G) Germany (UK) England :
: (GR) Greece (Unk) Unknown Country :
: (HK) Hong Kong (I) Italy :
: (H) Holland (Unl) Unlicensed :
:…:
\\\\\\\\\\\\\\\\\\\\\\\\\

         .......................

…: STANDARD CODE NOTES ::…
: :
: [a] This is simply an alternate version of a :
: ROM. Many games have been re-released to :
: fix bugs or even to eliminate Game Genie :
: codes (Yes, Nintendo hates that device). :
: ------------------- :
: [b] A bad dump often occurs with an older :
: game or a faulty dumper (bad connection). :
: Another common source of [b] ROMs is a :
: corrupted upload to a release FTP. :
: ------------------- :
: [f] A fixed game has been altered in some way :
: so that it will run better on a copier :
: or emulator. :
: ------------------- :
: [h] Something in this ROM is not quite as it :
: should be. Often a hacked ROM simply has :
: a changed header or has been enabled to :
: run in different regions. Other times it :
: could be a release group intro, or just :
: some kind of cheating or funny hack. :
: ------------------- :
: [o] An overdumped ROM image has more data :
: than is actually in the cart. The extra :
: information means nothing and is removed :
: from the true image. :
: ------------------- :
: [t] A trainer is special code which executes :
: before the game is begun. It allows you :
: to access cheats from a menu. :
: ------------------- :
: [!] Verified good dump. Thank God for these! :
:…:
\\\\\\\\\\\\\\\\\\\\\\\\\

         ......................

…: SPECIAL CODE NOTES ::…
: :
: **** SNES **** :
: (BS) These Japanese ROMs were distributed :
: through a satellite system in Japan :
: known as the Broadcast Satellaview. :
: They were transmitted along with a TV :
: show which was connected to the game in :
: some way. These games were only playable :
: during the show, and thus stop after an :
: hour, and many were timed so that only :
: certain time periods were playable. :
: ------------------- :
: (ST) The Sufami Turbo device allowed two :
: GameBoy sized carts to be plugged into :
: the SNES. Certain carts combined into :
: new games much like the Sonic & Knuckles :
: lock-on technology by Sega. :
: ------------------- :
: (NP) Nintendo Power has been known to release :
: games only available to its subscribers. :
: Most of these ROMs are Japanese, as this :
: practice occured mainly in Japan. :
: ------------------- :
: :
: **** Genesis **** :
: (1) Carts with this code will run on both :
: Japanese and Korean machines. :
: ------------------- :
: (4) While this code is technically the same :
: as a (U) code, it is a newer header :
: format and represents that the cart will :
: run on USA and Brazil NTSC machines. :
: ------------------- :
: (B) This country code indicates that the :
: cart will run on any non US machine. :
: ------------------- :
: [c] This code represents a cart with known :
: faulty checksum routines. :
: ------------------- :
: :
: **** GameBoy **** :
: [BF] Bung released a programmable cartridge :
: compatable with the GameBoy which could :
: hold any data you wished to play. :
: However, many games do not function on :
: Bung v1.0 carts and have to be ‘fixed.’ :
: ------------------- :
: :
: **** Nintendo **** :
: PC10 The PlayChoice 10 was an arcade unit :
: which played exact copies of NES games :
: in an arcade cabinet. The machines had a :
: choice of 10 games to choose from and :
: ran for about 3 minutes on 25 cents. :
: ------------------- :
: :
: VS The Versus system ran on similar hard- :
: ware to the PC10 machines, but simply :
: allowed you to play against each other. :
:…:
\\\\\\\\\\\\\\\\\\\\\\\\\

I don’t know why I feel the need to point this out, but sometimes Japanese isn’t the original language of things, so saying that J refers to “original Japanese” is a little over reaching it.

KingMike gets annoyed every time he sees that Nintendo Power description.
In Japan, it was a game download system, where people could by blank 32-mbit SFC or 8-mbit GB carts and download as many (selected) games that would fit (for a fee per game). Some games were only released that way (Super Famicom Wars, the Picross series, Japanese Super Punch-Out!!..)

The only game I know Nintendo Power (the American magazine) “released” was Star Fox Competition.