Silly D&D Situations

This situation happened some time ago. I was playing a Human Paladin, and I was in a team composed of a Halfling Rogue, Human Sorcerer, and Elf Monk (which, by the way, is still played by Mastermune. Yes, I know him.). So, we were fighting in a monster arena and had to face a Griffon (luckily it wasn’t a 5-headed hydra). So, typically, the sorcerer and rogue face him at long range, while Mune and I go at close range. Since I hit him at close range before anybody else, he ends up taking it on me. During 4 rounds, I couldn’t land a single hit at it while the Griffon was doing full attacks on me (bite + 11= painful). At the last full attack, I was barely at 6 hp and the Griffon gets a critical hit for 24 damage, so I end up dead.

 The silly part? The griffon died...right after he had killed me.  By the rogue.

 In another campaign, this time Eberron, I'm playing with a Shifter Ranger/Fighter, with a party composed of 2 Changeling Rogues, a Warforged Samurai (the idea of how he ended up like that is pretty fun, btw), and a Human Cleric. So, we enter a place where there was like 9 guards, an evil cleric, a necromancer and 4 undead guards. While we decide what to do, our cleric decides to turn the undead guards, using all of its attempts on it. The guards look if something weird happens, and they eventually find us. The only people active at the moment, besides the cleric and me, was one of the rogues.  So, the battle goes with me fleeing because of a Cause Fear spell, and the cleric and rogue being surrounded.  Strangely enough, the guards utterly missed the cleric and the rogue, and the rogue eliminated more guards than the amount of the entire party (including the ones eliminated by the other rogue and the samurai). Combined. Badly beaten up, but he slayed more people than us. And...we weren't supposed to even fight this battle, only to evade this people.

okay this is an odd one

me and 4 friends are playing D&D and the DM had a char with us I had the WORST health roll ever 4 and everyone else has like 10 entering into a town we get word of a dragon and we go serch around till we find it in a cave one of us stays outside while the rest go in I mess up and kick a rock wakeing the dragon.

team befor battle
:fungah: :booster: :bowser: :hahaha; :ark:
(bowser is me because I was a lizerd man)
team after fight
me and DM

with actualy 2 hp because I got hit once in a battle befor hand and me and the DM lived throu the battle and I think I got cheeted from the kill my last attack I did max damage then the DM did 1 point of damage to it and killed it hat was a crazy battle

Note: This is more stupid than silly and a story rather than a situation, but hey, why not. Skip to ways to kill off your character if you lost his sheet if you don’t want a boring fight story.

The Pit Fights
So a bunch of first time D&D palyers all gathered round from the magic the gathering club and started a campiagn with an experienced DM. The party (All 5th Level) consited of a human cleric (me), a half elf monk (Gamer5389), a human ranger, a human fighter, a halfing druid, a wu jen, and a elf sorceror/bard (Gamer coined him the “Sard” and everyone uses it now). So the tale begins with our party ending up hunting a nercomancer. We failed to capture or kill him and ended up running away and some how being teleported into a lake. So we wind up going to a city of thieves, and there are pit fights there. The party enters the pit fight. Our first fight was against some orcs and golbins. Our disoragnized mob took care of them easily after the wu jen used one of overly powerful second level spellls to age their weapons and armor to dust. Our second fight was not so lucky. We were fighting against a single female spellcaster (Well, there goes our manly-ness.). We saw her starting a spell so me and gamer thought it would be a good idea to rush in and hit her to distrupt her concentration. So the cleric and monk go running off toward the enemy. The fighter would have been running with us, but his base speed was reduced due to armor so he lagged behind. The Sard, Wu Jen, Ranger, and Druid stayed back. The spellcaster managed to get off the spell before we could reach her and she happened to summon a grphyon in our path, stopping us from reaching her. So me and the monk start fighting the gryphon, and the fighter joins us shortly afterwards. The Wu Jen uses another one of his spells to trap the gryphon. The druid runs forward but does nothing else. The Sard looks around. The ranger joins the druid in running forward. So then figuring the fighter could handle a trapped gryphon, the cleric and monk run toward the spellcaster again. Turns out, this was still a bad idea, as the spellcaster summons three werewovles stopping us once again. So we enter combat with the werewolves. the fighter runs toward us ignoring the gryphon. the druid, sard and wu jen do nothing. The ranger fires off an arrow into the melee and would have hit the monk if he did not have the deflect arrows feat. Then, the spellcaster summons 3 more werewolves, this time behind us. THen the monk runs off. The cleric and fighter attempt to kill the werewolves and stay there, taking many hits. The gryphon broke free and went to the spellcaster who then hopped onto it back and flies off into the sky. The Wu Jen and Sard still just stand there. A Werewolf DISARMS the fighter and steals his magic flaming sword. Then, the druid used an entangle spell on the werewolves, fighter and cleric. this did not help the cleric’s concerntration checks. In anycase the cleric was critcaled by a werewolf and fell down. the fighter then sets the entaglement on FIRE. Meanwhile, the spellcaster has just summoned a damn Hound Archon. But just when things look like we’re all dead, the Wu Jen usoing his infinite power, pulls a spell out of his ass to banish all the summoned monsters. So we mangaed to win the battle. I found it funny that a single spell turned the tide of battle so swiftly.

Lessons Learned
-Don’t attack women, it never turns out well.
-The Wu Jen, though his player is unreliable, can pull spells out of nowhere to save us.
-The Sard is an idiot for not cating magic missile.
-Ranged Weapons are dangerous to fire into melee.

Two Ways to kill off your character if you lose his sheet. (Both done by our fighter)

  1. Drink Glycerin, followed by firewine.
  2. Fight a Purple worm by jumping into it’s mouth and dentonating an explosives kit. Ending your career and becoming worm excrement.

More Stupid Events.
Our Sard, decides to invent rock and roll and holds a concert. The monk pays our half-celestial paladin to go fly into the sky and advetise with a sign. the paladin smacks the sign around and killd pigeons. This ends up the cleric telling a very pissed of druid “calm, druid. calm druid.” and the druid ignoring him and cating call lighting on the paladin. he had 15 hit points. the druid did 20 points of damage. The cleric then promptly running over to the paladin who’s fallen from teh sky and casts cure moderate wound on him to prevent him from dying.

Our Sard is an idiot. He went in search of a hooker, and was kicked in teh nuts the first time. Then he picks up a drunk woman and brings her to his room. THe woman ends up being sobered and promptly asking why she’s there. The Sard fails his bluff check and gets smacked around by the woman.

More Lessons

  • The Sard is definitely an idiot
  • Pissing off short druids is a bad idea.

Note: below is our shadowrun game which is not D&D but genreally much sillier.

Our shadowrun group has the approximate equivlaents of a fighter/mage, a mage, and a rogue. for those of your know shadowrun, we were a face, a combat mage, and a decker/mage. We were hired by a corporation to hijack a nuclear silo and threaten to launch it to make the corp go to the resuce and look good. Here’s teh funny part in my opinion. My combat mage, like to act crazy. in fact, he introduces himself as “crazy mage guy”. He’s very sane, but being crazy tends to be distracting. So anyway when we make our terrorist demand i end being the one talking. Crazy Mage doesn’t like talking, so he borrow what the rogue was goign to say put makes it sound more insane than it already was. His words were approximately “We are memebers of the cherokee nation. We DEMAND the removal of all shoes or we will launch this nuke!” Then the rogue says " Well, you heard him. if you don’t comply, there will be 27 happy people here.," in an attempt to cover for the slip, the crazy mage goes “AHAHAHAHA! the 27 thousand members of our nation will cast a spell that will rival the great ghost dance in power! AHAHAHAHAHAHA!” and finally the guy says “Hello, can i talk to somebody sane?”

So there you have it.

Okay, so, I’m in a massive (powergame would underdescribe it) Epic level campaign with my trusty old drow wizard right now.
This is a war between Heaven and Hell (or the Abyss, or whatever you wanna call it). So, my party had decided to stay neutral and merely defend the earth (which, thanks to a convulted backstory, was the battlefield). However, the earth kind of… well, that parts complex, but we got allied with heaven, somehow. Anyway, we were fighting the advance army of hell, right?

This army is made up of sixty or sevently balor each controlling four retrievers. Apparently, when a balor’s natural flame is put out, it goes down to (not by, to) 1d20 hp. I cast a massive control weather spell, causing torrential rain over two miles around me. Then, since there were just too many balor to roll for individually, the DM had me roll one die for all of them. I got a one. All the demons were reduced to 1 hp. A couple meteor storms/acid fogs/erevard’s black tentacles later, all the balor were dead. Without the balor, their legions were mindless. They all counted as dead. With one non-epic spell, I dealt about 2000 damage.

> Silly D&D Situations

Okay, I guess I have something to add. We have a rather long running campaign of D20 Modern going on with our particular group, in which I play a 5 Tough/1 Fast who tends to fight by grappling and tripping (especially tripping, now that he has Imp. Trip). At any rate, I still end up coming to grips with damn near everyone I fight.

Now, if you’re in a group and one of your number grapples an enemy, what springs to mind?

<h2><i>FREE HITS!</I></h2>

So, if I get my hands on someone with any team member in striking range, it effects something like an attack of opportunity on the unlucky soul who wasn’t agile enough to escape me.

I should mention that one of our number (Frame) is playing a sniper.

This all began shortly after DarkPower joined our group. His character made a bum deal with Cyric (stupidity goes all around though, I’ve got one going with Malar, Jo the Mighty’s stuck with Tymora; only Frame got anyone good: Correlan), which results with him going up against us. He’s been chartered by Cyric to kill people and cause mayhem, you see, so he does this as soon as he wakes up in the basement morgue of the secret government agency that Jo’s character conscripted us to work for (long story), killing both lab attendants and any security guards unlucky enough to try and earn their keep.

Now comes the silly. Apparently the armory and the morgue are on the same floor, maybe even in the same hallway, so DP puts on the clothes of one of the less disemboweled guards and proceeds therein, attempting to requisition a gun. Unlike the higher-ups in this organization, the crazy german guy we have keeping track of our equipment is no fool. He trips the silent alarm and puts his shit on lockdown. Now, of course, being the agency’s crack gofer squand and secret Ace in the Hole, we end up going down to investigate.

Now, DP’s got some serious unholy aura type stuff going on, so he just looks Frame in teh eyes and he’s seriously intimidated; has to throw Will in order to take a decent shot. Still, he and our other firearms people manage to take him down after I’ve traded a few punches with him. We go in close to take a look, and Frame sees that DP is wearing an amulet. He touches it, there’s a big spark, and boom, DP is back at full health. So what does he decide to do?

Run. That’s right. He decided to run with a grappler within arm’s reach. Naturally, this provokes an AoO, and I get him in a bear hug. At this, another melee dude in our party (he was playing with our group experimentally, a kind of one-night-stand) walks up with his longsword and calls a headshot. Makes it handily, and thud dud dud dud goes the head. This is not the first time DP will die this campaign, nor is it the first time that this particular character will die, even in this session.

“Never do that again,” says Norris, my character (Yeah, Norris Kidd. He’s a descendant of the pirate).

Later on, we’re up against a few Driders. They’re only one size class above me, so I can still grapple 'em. We got in a brief skirmish with them eariler, in which I and it were wounded. Later on, it brings back friends. We’ve managed to find the secret door that we were looking for, and Jo trips the mechanism. Hears an announcement.

<i>“This door will now open in 60 seconds”</i>

Yep, we now have to last ten rounds against four Driders if we want to escape.

Frame takes out one, but is hit and passes out, PSG-1 in hand. Another finds out why it doesn’t pay to grapple a grappler. I’m feeling pretty good, having just Gallaghered a Drider’s melon, so I go and lock horns with the fourth Drider while Jo lays covering fire on the injured one from before.

I grapple him. I succeed. He pins me. He succeeds. He attacks twice (dual katars and eight legs are <i>naaaaaaasty</i>) and misses on both counts. I break his pin. I pin him (Norris loves this stuff. Makes him feel like he’s in charge). We’re kinda deadlocked now. I can’t roll high enough to hurt him, but he can’t, despite size and godly dexterity, break my pin for two rounds. On the second round, something awsome happens.

Frame wakes up.

Shaking off the dizzyness and blurred vision, he raises his head and sees his drinking buddy on the ground with a Drider in a choke hold.

“Should I go for the headshot?” Frame asks, to no one in particular.
“No!” I object. “You’ll hit me.”
“He’s pinned, right?”
“Yes.”
“That counts as immobile, right DM?”
“Yes,” affirms the DM.
“I’m going for the headshot.”

So, just when Norris is about to try and slam this Drider again, the Drider’s head explodes, and Norris is once again finds himself wiping goo off of his face after yet another near miss.

“Could people just STOP DOING THAT!?” Norris asks, to no one in particular.

Later on, I’m playing spotter to Frame’s hard drinking, fast driving ex yakuza sniper in a long ranged rifle battle. Frame thinks he’s gotten a kill shot, but when I march up there and tear up the hide I find a hot water bottle and two <i>un</i>broken bottles of very fine wine.

“WHAT IS THIS, SOME KIND OF SICK JOKE!?” I ask, to no one in particular.

<h2><i>BANG</i></h2>

Okay, <i>one</i> unbroken bottle of very fine wine.

Norris knows better than to say anything more; he gets his ass behind a tree and stays there.

On at least one other occasion, which was not as funny, Norris has been pinned down by gunfire that was too accurate for it’s own good. He’s got a love-hate relationship with snipers.

Norris is currently trying to reconcile the fun-loving, bear-hugging, hard-drinking lifestyle he had heretofore led with the knowledge that he has been turned into a werewolf by Malar himself so as to do good deeds and improve Malar’s image so he can get himself out of the divine slammer. He’s being taught to cope by none other than Jon Talbain (Gallon, the werewolf from <i>Darkstalkers</i>.

And he’s starting to really dislike being shot at.

I’m DMing a non-good campain with Frame, Kraken, and Dark Power. This game is full of great stuff. DP’s char has vowed revenge on the twon where all 3 start because they killed his family and burned down his home. Frame and Kraken are on a hunt for burried treasure (map and all) They pass on the raod leading out of town.

DP (human Hexblade, we use some extra classes from various supliment books) decides that he is going to rob the two human rouges… So he follows them down the road and draws his sword. Frame notices this, wonders what this fool thinks he’s doing, and proptly quickdraws his cross bow and lands a bolt in DP’s leg. Frame and Kraken take off and hide in te undergrowth on either side of the road. Now for the good part, the hexblade (somthing of a fighter combined with a nerfed sorcerer with bad attitude) follows them into the brush. A rather fun, for me anyway, game of hide-and-go-seek ensues ending with Kraken trying to sneek attack DP and failing, but giving thier position away to Frame who crits with his SA crossbow shot, KOing DP. They then preform a cu-de-gra (no i can’t spell it!) and dump the body in the river, saving the gear to sell in the next town.

I said it was a non-good campain.

Have I already posted about this one?

I was granted a wish. A one use of the last level spell in AD&D. I asked for a super power, one which no ordinary creature could ever mimicry.

And hence, I was the only dwarf in all the realms of the real world’s RP’ing systems who could suck a sugar cane while simultaneously whistling a tune with my lips.

On another occasion I had a wish granted again, I tried being poetic. “I want the power of a thunderstorm in my voice”. I imagined I could get some nifty word of command/power/whatever you call it with this flick, but instead I got a 500 decibels (like, twice the rating for an airplane landing by your side I think)… burp. Yeah, I could permanently and irreversibly deafen enemies - and allies alike - and pop small creatures’ heads with the burst of my burp.

Now picture in your head, a squirrel being hit by such a powerful sound wave and its eardrums and eyes popping off. I didn’t immediately know what power I had, for the wish spell caster disappeared without telling me, so the squirrel thing is the description the GM gave me when I went and tried against my first moving target. Well, it could be useful after some creative tactics were added. I used it to kill some enemies who were hiding underwater in a lake once. Pretty cool.

By the way, if I’m not mistaken, there’s an arcane spell that does that too…

This is a story about a bad GM and me fuckin it up for him.
The situation: me (a chaotic good gnome sorcerer) and two other players come across a dwarven stronghold, we’re were asked to help fight an evil necromancer , they send a dwarf fighter with us, we battle our way to and through the evil wizards tower, only to find the evildoer teleporting away leaving us behind without a clue…
I imedeatly start scouring the wizards chamber for items and the GM must have felt he had to make up for the anti climax by making me find an incredibly powerful necklace, which I could cast a spell in, and I could then use to cast the same spell from the neclace as a free action, unlimited… the party was only lvl 5, so we were all like WTF! me happy and the other players crying not fair not fair!
The GM realized he had taken it too far so the dwarf told me the item belonged to the dwarves and it would be taken from me upon return to the stronghold.
That night, I snuck out leaving a glowing illusion letter floating in the air reading

Dear friends, be wise and think… let premature emotions sink.
Would it be wise, to follow my trail? Waste time and trace my tail?

You know when Looking inside me, nothing but good will find thee.
Better to look for evil in thy real enemy, and follow the wizard instead of me.

It pains me that I cannot remain, travel together and learn from thee
But thou shouldst not plan to steal from a friend, what he stole from the enemy

I carry no hate in my heart, and I hope neither does thee,
If I could decide, how it were, Ye would live in peace with me.

                                     -Gono Waterhill-

haha nobody was happy with that… but I was obsessed with non meta game thinking at the time and I felt that was what my character would have done. X)

oh and it was long ago and English is not my first language (explaining the crappy old english grammar in the letter)

I had an echantment like that put on the staff of my favourite character. I may or may not have killed nine wizards due to the power of getting three ninth levels spells on it. I may or may not have killed the rest in making a +80 large greatsword to sell to a ridiculously rich frost giant chieftain to get myself a pair of iron colossus and lichify myself. I had Time Stop, Imprison and Mordenkainen’s Disjunction on the staff.

I also once used a Chain Lightning spell to kill an entire Aboleth city; it was underwater, and made of conductive metal, so the lightning just kept arcing through stuff, eventually killing the entire city.

Another funny story is, when very drunk, my character decided to cast buffer spell on the party. Now, since I’m a super elitist drow Wizard,nobody can tell I’m drunk off my ass. I accidentally cast delayed blast fireball, and so when nothing happens, I cast the spell again. However, since my drunk character’s memorized the wrong thing in his spellbook, I do this three more times, until the party Paladin, who I (being Nuetral Evil bordering on Chaotic) didn’t like, stepped forward and was literally completely destroyed. His bastard sword was okay, but his armour, even, was disintegrated. Our elven ranger and cleric also died, making me a happy little drow. Only the halfling rogue, (stupid improved evasion), Gnoll fighter, and I survived. We were all evil, so then we went on a killing spree until the other people had their character sheets done.

Mwahahahahahahahaha!

Sorc:Ok now that we found the exit the rest of you must go and check the rest of the cave for treasure when i’m out here doing my nails.

Fighter:Uhhhh ok!

Rogue:But sir we only have a fighter rogue and a Ranger we couldn’t possibly survive

Ranger:He has a point

Sorc:Yes but you rolled me for leader so you have to

1 hour later

Rogue: Ok sir we checked the four other passegeways. We used both potions and lost the Ranger.The only thing we found was a giant pile of gold which i forced the Fighter to carry who later died from poison shortly.What will we do now our party is totally diminished.

Sorc:Ok first we split the gold, I get half and you get half.

Rogue:Sounds fair.

Sorc:But now i must deduct for the potions and armour and gold lost with our fellow travelers in all you owe me…your full share of gold!

Rogue:Huh?

Sorc:Have a nice day thank you for shopping at sprawl mart!

That’s a great old trick. The funniest part is when you glumly agree to it and then cast six delayed blast fireballs down the leader’s throat while he’s asleep.

In case you guys can’t tell, that is my wizar’d favourite spell.

and i’ve never had a chance to play dnd it sucks noone i know can play but i’ve got the books and such

Well, if one of HH’s campaigns falls through, I’ll be starting one, online, that you can join, if you can make weekly meetings.

We’ll see ::dekar!::

Elitist drow wizards… Those are the characters I like to make. but once my drow was in jail and she was unable to break out… I was very upset, so she made baskets out of the straw lining her floor and was very successful. I’m sure it did wonders for her huge ego.

note this really happened and I am not making this up, all names are spelt to how I remember them

Awaken Horse one (Cloppity): Man I wish they would of left us food.
Awaken Horse two (Stone hammer): stop complaining, oh look, someones coming
Paul: *is surpised by the talking horses.
Stone hammer: yes traveler?
Paul: I am looking for a dwarf who wears the same kind of armor as me, a teifling, a human cleric and a human battlemage.
Cloppity: It will cost you five gold.

I make elitist drow wizards too. Maybe our characters could pretend to fall in love for the purposes of brutally destroying the other to steal their power!

Lolth: Awwwww so cute!

Storn: ALE
Daylan: Are you sure Ale is not a key word for poision
Storn: Damn it you, Ale is ale
Waiter: Pick your poision
Daylan: HA, I knew you were poisioning us