Rumors of Its Difficulty Have Been Greatly Exaggerated

I never ran from a battle and I never ended higher than 31 or 32… in fact I had to level up just to use level 8 magic.

Something doesn’t add up here >.>

I found it a decent challenge. I just abused the heal equipment though. Final dungeon saw just my Knight “Scar” attacking while everyone else used their heal equipment to keep my HP up. Hardly needed Heal potions at all, really :stuck_out_tongue:

I only really let loose for Chaos, and fought “properly” Still was lots of fun though.

Nope, the bottom line is Arac is just awesome at RPGs. It’s a matter of skill that most normal folks just don’t have. :thud:

“Awesome” isn’t determined by how over-leveled you are. In fact I’d say the lower-leveled person that accomplishes just as much is the better one. :stuck_out_tongue:

I guess I forgot the /sarcasm tag

If you want to play a difficult and awesome RPG from the same time-frame I highly recommend the first Phantasy Star. It has FF1 beat in all aspects, and it can be extremely tough the first couple of times through. Actual characters and character development, 3D dungeons, plenty of nonlinear gameplay, and it came out in 1988. What FF7 did to revolutionize RPGs in the 90s this game did when they were first getting started (outside of D&D). It really is one of the best RPGs ever made.

I wouldn’t call it anywhere NEAR one of the best RPGs ever made. Revolutionary, yes. Good, no. Definitely not by today’s standards. Don’t get me wrong, I don’t think FF1 is one of the best games ever made either. Neither of them stand up to the test of time. As opposed to something like e.g. Chrono Trigger, which even 13 years later is still eminently playable.

That and I personally hate dungeon crawlers, but that’s just me. -_-

Welcome, Motavia.

It makes sense that it’d be easy if I was way overleveled, but now I wanna know how I got ten levels on you guys just from Random encounters. For what it it worth, I had no idea where the hell I was going. Did you guys, like, get a map to follow or something? Because I had to just wonder around until I figured out where elfland or whatever was. Maybe that was it?

Cid: I had to force myself through Chrono Trigger the one time I even finished it. The only part of it that I could even get interested in was the character was a quasi-racist characicature, and that wasn’t exactly the “good” kind of interested. Although, if Phantasy Star is a lot like FFI, I don’t really think I’ll care too much for it, either.

Cid: I would venture to say that “standing the test of time” would come down to personal preference. I’ve been going through PS1 at least once a year since it came out. On the other hand, I’ve played through Chrono Trigger twice and still can’t see what all the fuss is about. I guess it just comes down to whatever floats your boat. Phantasy Star 1 was my first RPG, it’s what got me hooked in the first place (and PSII solidified it), so I suppose it can be said I am more than a little biased to the PS universe (with the exception of PS4 and the online games). But it’s all good.

And thank you, Rigmarole. It’s good to be here.

.tceleS B hsuP

Well, Chrono Trigger was my first real RPG (after Lufia…) and I call that one the best ev0r too.

I bought FF1 for the GBA and was thoroughly unamused. Same for FF2.

The game came with a map - I didn’t know this the first time I played through. I used two fighters, a WHM and BLM. I didn’t meet WarMech and had trouble with Chaos.

WarMech is a rare encounter so it’s unlikely you fought him unless you were specifically looking for him, and you probably would have gained a level or two doing so. That’s what I remember, but 1991 was a long time ago so I could be wrong. He was only on one particular bridge in the final dungeon. IIRC he was tougher than Chaos - or at least had more offense.

FF1 was my first RPG; I’m assuming you’ve finished dozens. People were seeing the combat system for their first or second time (if they played DQ), whereas you’re seeing a traditional combat model you’ve used for years at its most basic level.

The term difficulty is rather subjective. Some people consider the game ‘hard’ because of the amount of random encounters, or the lack of in-game clues given to find the next plot trigger. I think it’s more likely that people consider it difficult because they followed a walkthrough and therefore were at a lower level than those who grinded away aimlessly looking for things or exploring the world on their own.

I think if I get a PSP 2000 the new FF1 will be the first game I play. It’s been too long.

The game may have come with a map, but the rom did not.
Locke: Yeah, I looked for Warmech. I heard he was harder, too, and I figured I might as well say I’d done everything, right? I doubt I looked enough to gain a level, but maybe. By that point, I was already high in the levels, so it took a lot to go up. Anyway, while he had more offense, my party did so much damage it was just stupid, and so he only got one attack off at all.
I still don’t know how I ended up so high leveled.

It’s not hard. It just demands a TON of leveling up (IE, stat building, which is a staple of most real RPGs)

Don’t most people here believe that stat building (and small groups) is what makes an rpg? That’s the usual reason for not calling Zelda one. If I’m shooting a strawman let me know. I consider Zelda-like games action rpgs, it’s just their features have been used in so many games to enhance the gameplay (mainly action/FPS) that it doesn’t seem as unique anymore. Perhaps most action games are nowadays action-rpgs.
I bet more games will do the statting up thing when numbers become cooler than bars and then we’ll have to redefine rpgs or arrange Madden Pro rpg nights. That doesn’t mean I have a clear definition of an rpg, I go with my gut.

Well, some even argue that FF, et al aren’t real RPGs because you didn’t create a character and you’re not making up situations for that character to respond to. In other words, you’re not “Role Playing.” You’re just reading a book/watching a movie while slogging through menus and looking at flashy lights and effects. FFI was the closest FF ever got (or any RPG after, for that matter, with the exception of some PC ones) to being a Role Playing Game in that sense.

The definition of RPG is different for pretty much everyone (and will be even more different if you like pen and paper, PC, or console RPGs).

Yeah … defining RPGs is like trying to define life, a category which includes anthrax, the Great Barrier Reef, the platypus, and (technically) Michael Jackson, but NOT fire, viruses of any description, or internet memes.

:hahaha;

Let’s form a committee :wink: