Quick now. What's the worst game you've ever played?

I started it to see why it was so bad…I stopped.

Worst game? Super Street Fighter 2, Guile sounded like a 12-year-old nerdy kid.

You play Samurai Shodown 1. Don’t act like you know shit about fighting games, lol :stuck_out_tongue:

Ever since I got KOF: The Orochi Saga I have stopped playing snes fighters. Currently my favorite KOF is 97.

Generalizing much, SG? :stuck_out_tongue:

Perhaps I am, but I bet you anything I’m right. :stuck_out_tongue:

As per my point of view, The worst game is Charlie’s Angels. I played but This game is nothing short of an embarrassment. I like the movies but not the game. It is a greatest worst game ever I played.

I didn’t play (m)any games that deserve a tag of the “worst game”, maybe “not as/so good” description would fit better my choices.
How about Gorodki, an arcade version of an ancient Russian folk sport? Imagine bowling with a bat, and your pins are arranged in some intricate pattern. In other words: throw bits, knock some churbachki, and spend more time on gorodoshnoy site.
Here is a web version of the game.[url=http://usera.imagecave.com/seifer/gorodki-bottom.jpg And this is the original (reconstructed).

Lets try something a little less exotic – FFX-2 was already pointed out, well, I’ll vote for that. I gave up after 20 or 30 minutes into the game, and “hired” my girlfriend to finish the game for me, so I could just watch the cutscenes. Playing with dolls/changing dresses is not my forte.

Going back in time again, I’ll mention Gabriel Knight 3.
There was a time when I believed that point-and-click adventure genre was Videogame Gods’ gift to humankind. Jane Jensen, GK’s designer and Roberta Williams, the King Quest creator, were my Goddesses, my pin-up girls, my porno mags centerfolds, my friends’ hot Moms… well, you got the picture.
Hold on… another colorful metaphor comes to mind (and a wink to FFVIII) – they were my sorceresses and I was under their spell.
Then GK3 was released and…
Boom! Bada boom! The spell wore off.
Now, please bare with me here, I will quote a passage (quite long) from Gamespot walkthrough that I consider to be GK 3 equivalent of my electroshock treatment.

[SPOILER]
You must combine several items to construct an adequate disguise and gain access to the motorbike. First, return to the museum and swipe the red cap from the lost-and-found box. You couldn’t do this in the previous time blocks, but Gabriel knows he needs it now and has little trouble stealing the hat from the box. With the red hat in hand, head to the church. Instead of entering the church’s front door, turn right and notice a path around to the back of the church. This cemetery area is filled with tombs and tombstones as well as a back entrance to the Abbe’s office and a front entrance to his small home. Examine all the tombstones if you wish. Also, you can examine the window at the back of the Abbe’s office. If you wish, you can open the window slightly or leave the action for when you’re required to do so.
Look at the Abbe’s house and notice him watering his plants with a spray bottle. Wait for the Abbe to move back into his house and grab the spray bottle. Return to the front entrance of the church and turn left, so you’re moving away from the hotel and around behind the church. When you emerge on the new street, you’ll spot a black cat in the corner. Move Gabriel up to the cat and use the verb menu to examine and pet the cat.
The cat dashes into a small opening into an old shed. Gabriel will hypothesize that the cat’s black hair might come in handy. Examine the hole that the cat entered. Open up your inventory and pick up the piece of masking tape (if you failed to get the tape from Gabriel’s hotel room, return there and open the dresser to get the masking tape). Use the masking tape on the shed door hole.
Walk back from the shed and notice the cat is now on a ledge. You can attempt to pet or grab the cat, but Gabriel can’t because the feline is just too high. Here’s where the spray bottle comes in. Select your inventory and pick up the spray bottle. Use the spray bottle on the cat, and he’ll leap down and run, again, through the small opening into the shed. When he runs through the hole, he left some hair on the piece of masking tape you placed on the hole. Pick up the masking tape, and you’ll gain black fur in your inventory.
Return to the hotel now and collect any items you missed the first time around that are vital to the disguise. These include the black marker from the hotel desk (just make sure Jean is wandering around), a piece of candy from the table near the lounge, and a packet of syrup from the dining room. While you’re back in the lobby, you can also speak with Lady Howard and Estelle about their room change with Emilio.
Head upstairs and knock on Mosely’s door (room 33). He’ll let you inside. If you want a hint about what to do with the candy, you can offer Mosely the candy, which he’ll gladly take and consume quickly. Also, talk with Mosely about his passport, the key to solving the disguise puzzle. If you give Mosely the piece of candy, you must return downstairs and grab another one. If you didn’t, just exit Mosely’s room.
Locate the painting over the table depicting the street scene. Use the piece of candy from your inventory and place it on the table. Head down either staircase into the lobby. Look to the left of Jean’s front desk and spot the room buzzers. Examine the buzzers and press the one for room 33, Mosely’s room. This will buzz Mosely down to the front desk, but he’ll become sidetracked by that yummy piece of candy you left for him.
Ascend the stairs on the right side, so you’re on the opposite side of Gabriel’s room entrance. Follow the camera around to Mosely’s room and watch him exit and walk to the table with the piece of candy. Mosely will bend over and grab the candy, gobbling it up like before. Walk Gabriel over just behind Mosely and use the mouse cursor on Mosely or his passport to pickpocket him and swipe the passport.
As soon as you’ve got the passport, quickly head to Mosely’s room 33 and enter it. Nab his gold coat on the coat rack by using the verb menu while the mouse is over the coat. Place the coat in your inventory and exit Mosely’s room.

This sequence could take a few tries to get everything right, but you can repeat the process as many times as necessary to secure the necessary items: the passport and gold coat. Just use more candy and keep pressing that buzzer. Also, you can try stealing these items without the appropriate trap in place and watch the various scenes showing what happens.
Open your inventory now; make sure you have the black marker and syrup (if you still don’t, get them from the hotel desk and dining room, respectively). Grab the black marker and use it on Mosely’s passport to make a mustache. Next, grab the black fur from the cat and use it on the syrup to make a black mustache. Finally, use the red hat on the mustache and then on the gold coat to complete your Mosely disguise.
With your disguise ready, return to the moped rental shop.[/SPOILER]

Did you read all of that? No? Cool, so just let me summarize:
Gabriel Knight must disguise himself as a man called Mosley in order to fool a moped rental clerk into renting him the shop’s only motorcycle.
In order to construct the costume, Gabriel Knight must manufacture a fake moustache, even though Moseley does not have a moustache.
Well, this is Adventure game creators’ logic at its best.

But… I still would play GK4 after all.

Originally Posted by Seifer
There was a time when I believed that point-and-click adventure genre was Videogame Gods’ gift to humankind. Jane Jensen, GK’s designer and Roberta Williams, the King Quest creator, were my Goddesses, my pin-up girls, my porno mags centerfolds, my friends’ hot Moms…

Either you had this game or you’re a dirty liar.

I’ve been trying to play BtB, but I can’t get it to run.

As far as bad games go, I’d say the most recent bad game I’ve been playing is Raidy: Lightning Warrior.

I can tell you right now, you won’t a game with a dungeon that’s this horribly designed anywhere.
No maps (until at least halfway through each floor, usually at the end), fake walls that look identical to the normal walls, teleporters with no visual or audible cues, so if you blink at the wrong time you’ll suddenly realize five minutes later that you’re on the wrong side of the tower, and best of all:
If you happen to wander into the boss room without finding someone to tell you the boss’ weakness, and maybe some arbitrary macguffin, you get a game over.
And I don’t mean that the bosses are hard/impossible to beat without knowing their weakness. You don’t even get to fight, you just get a little event followed by game over.

You do realize that calling out an H-game is cheating right?

Isn’t that kind of like trying to get Herpes and failing?

Yeah, except the herps don’t kill you.

Ha-ha! Nice. Even before I clicked on the game link, I read the end of the sentence as “dirty Larry”…
And I imagined myself with younger versions of Jane and Roberta in that hot tub. :wink:

I thought the one with dirty Larry was Al Lowe :wink:

I just like playing bad games. :wink:

The question was just the worst game I’ve ever played and, H-game or not, it’s a horribly bad game.
Besides, that argument is only really qualified if the game is bad because it’s bland or uninteresting, besides the porn, because the developers didn’t expect people to care.

The horrible dungeon design in Raidy is intentional, it must be, because there are so many things that wouldn’t even be there if the dungeon itself was just something to tack on as an extra line in the game description.
(My favorites are the grid of hallways that twists you to the right every time you step into a crossroad, and the long corridors that turn you 180 degrees halfway through.)

You know I completely forgot that I actually played through Drakengard.

Man. Fuck that game and its constant ugly grinding.

Yes, you are right. But LSL was inspired by (if not based on ) Chuck Benton’s Softporn Adventure.

That was a nice read, thanks.

And Dizzy can’t be the worst game you’ve ever played, Jettatura. Who taught you to handle eggs with care lest they break, hm?

Fun House for NES.