I’ve been looking at the screenshots, biding my time until this game finally gets released, and I took a peek at a few of the dungeon screenshots. It seems the game’s basic system has changed to a more WA3-esque one. Here are some of the things I noticed.
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The ! before a battle has been implemented, so you can now skip encounters, as opposed to the “fight everything” approach of WA1. 8)
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The ECN gauge and Migrant Seal ideas are implemented as well, so skipping battles requires ECN points, just like WA3 again! 8)
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VIT bars have also been implemented. You will be healed at the end of battle, but it will drain your VIT meter.
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Michiko Naruke is doing the music, again. 8) I just know the soundtrack is going to kick serious ass.
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Free look has been added! You can now use the Control Stick to look around dungeons in first person. 8) That is just so cool!
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Movement from WA3 is back. You can hang from ceilings, jump down from cliffs, throw crap around, spin valves, etc. 8)
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Vocals have been added to battles. Imagine Zeik shouting a war cry during battle before plunging Glumzaber into Rudy’s chest… beautiful!
I am getting this the DAY it comes out, and I will not be attending classes until I finish the game. Seriously. 8)