I’ve been looking at bytes 0A and 0B. They both appear to control Immunity to status ailments via a bit toggle. For 0A, 40 = Blind, and 80 = Petrification. The only other value besides C0 (40+80) and 00 is FF on LastRing, which appears to grant blanket immunity to ALL status afflictions (explaining why it’s equipped by nearly every boss in the game), so it may be that none of the other bits actually do anything. Alternatively, they might possibly be for Mec-only versions of Mess and Palsy. I may recall incorrectly, but while Mecs are immune to Mess and Palsy effects of skills that inflict those ailments on organics, I believe there are a few mec-oriented skills that can inflict those ailments upon mecs (and only mecs). If so, then there may be mec-only versions of those ailments, and the unknown bits of byte 0A may be where they are controlled.
For 0B:
01 = Poison (Unicorn Tear)
02 = Faint (BloodChalice). Instant Death; does NOT include LP attacks.
04 = Stun (Catsocks)
08 = “Move” (IronClogs). Presumably means push or knockback as from WaterCannon, Tackle, etc.
10 = Psychout (AngelBroach, Tao-TiehPattern). Appears to mean “Mess” and “Charm” (and possibly “Angry”?)
20 = Sleep
40 = Palsy
80 =
Items that say they protect against “sleep” have 60(20+40), and actually protect against both Sleep and Palsy. MysticWear (31) has bit 20 but not bit 40 and protects against Sleep but not Palsy, therefore 20 = Sleep, and 40 = Palsy.
I am not certain yet that Psychout means “Mess” and “Charm”, but several years back, I did extensive testing on an item called FovosGrail, which as far as I know can only be acquired by hacking. FovosGrail is 72 (02+10+20+40), and my notes determined that it protected against Palsy, Sleep, Mess, Charm, and Instant Death, but not Stun, Poison, Petrification, or Blind. This fits with what I found for 72 from other items, except for the missing Mess and Charm. Since there is no “Psychout” ailment, and both Mess and Charm are mental ailments that might be described as “psyching-out” one’s opponent, it seems reasonable to assume that Psychout means “Mess” and “Charm”. I have also read that there is an ailment called “Angry”. I can’t ever remember seeing it, but if it exists, it might perhaps be covered by Psychout as well. I will test all these ailments against AngelBroach and Tao-TiehPattern when I have time, to be certain, though if anyone could tell me what enemy ability[s] cause Angry (if any), that would be helpful.

