So, now I’m writing for two sites. Hooray. My first review went live tonight. I’ll have one up for Final Fight: Double Impact within 24 hours.
I’ve been wondering, do you get some money out of these? Or are you using your own pocket to buy the games you review? (Or maybe you get a free copy?)
Question aside, I had played Cave Story PC before so I knew it was a good game, but your review was helpful for someone wondering ‘is it worth buying on Wii too?’ in terms of different content. Doesn’t sound worth 12 bux to me.
Uhh I hear that VGChartz pays but I haven’t really asked about the compensation just yet? My friend who works there says you get money per views, so tell all your friends to read my stuff haha. I get review copies sometimes. But, most of the time, I pay out of my own pocket.
The greatest freeware game of all time is now [strike]on[/strike] Wiiware!
Silly site headline-writing guy.
I’ve been hearing about bugs present in the WiiWare version that weren’t present originally.
Is there any truth to that?
I had been wondering if Curly Mode was purely aesthetic or not, so thanks for that.
Good review.
Huh? Both of those are answered in the review! Try reading it, sheesh
Also, second review up for Final Fight: Double Impact:
I was thanking you for answering that! Re-sheesh.
Well obviously I’M the one who needs to learn how to read! GOSH
The article doesn’t answer the question I’d ask: Why would I pay for a game I could get for free?
Yeah, because I specifically said I wasn’t going to answer that in the first paragraph. I don’t believe in telling someone how to spend their money in reviews; money is worth different things to different people. If I say a game is/isn’t worth your $12, or $60, or however much the game is…well, how the fuck do I know? Some people can afford only one game a month. Some people can buy tons of games a month. So, who am I referring to? There’s also the matter of many games being dynamic in price. It might start at $60, but if I write my review based on the fact that the game is a certain price, should I continually revise it to be more positive as the market value of the game goes down? If it becomes extremely rare and skyrockets in price, should I then be MORE critical of it? Price point, in my opinion, is a poor gauge of a game’s real worth - perhaps the worst possible one.
I remember a couple of reviews in the magazine I used to read recommending that you wait for a price drop/pc upgrade before snatching the game (if you were an average user).
What about the number of obscene words that you can anagram with the game’s name as a gauge of the game’s worth?
I vote for this.