Seraphym: When things get to the point of name-calling, you know it’s time to drop an argument and just forget about it.
You mean… like practically every other RPG out there?
You know what I’m talking about, Cid; in most games you get at least a clue about the Bosses’ weakness from somebody; at the very least, the official guide will tell you so. Plus, in most games Status Effects do not work on Bosses, so you know not to bother. But in this game, they DO, even things like disable in some cases (!) (note I count Marks as Bosses as well.) Given that, you’d expect some means to tell which status a Boss is weak to beforehand (especially since there are so many of them) but no, not even in the guide. -_- What were these people thinking?
As for the Primer, There’s plenty of quotes in it that make me wonder, Cid; I just didn’t take the time to write them down until now. Here’s another: today, I just fought the Mandragora Bosses. From comments made in the Rogue Tomato entry, I figured that the Mandragoras had a royalty (since the Tomato was an exile); this seemed supported by the fact the Boss team had one of every royal rank in it. Afterwards I read their entries in the Primer, and, unlike with most Bosses (story ones, not Marks) they are not referred as individuals, but as species. Again, nothing catastrophically wrong, but something doesn’t add up there.