Where do I get curaga and does it not cost a fuckload of MP? I have about 100. I can’t afford to blow 1/3 of that on cura, which heals for about 500 (which is less than a quarter of what I have) with all the magic power ups. Cura is almost useless to me. Hi-Potions are almost useless to me, but they’re better than cura.
Once again, impossible. There’s absolutely no reason to prefer Hi Potions to Curaga unless you’re going against an extremely fast-hitting enemy.
Not having curaga and not wanting to spend mp are two reasons.
If that is happening against anything that isn’t a highly-dangerous mark (Say, the Gil Snapper), something is once again going very wrong. Nothing short of the Gil Snapper should be able to hurt you that bad at this point, and if something is doing that, you’re not going to beat it either way.
Except they do do that and I do beat them. Marks like the Croakadile did that. Vossler did that on the Leviathan. They’re both dead now. It’s not that I don’t know what I’m doing. It’s that I have nothing to work with.
Okay, that’s a problem right there. You don’t want any healing gambits that trigger unless you’re under 40-50%. It’s a waste of time and MP, and as I said, there’s no way your spells can’t heal that much fully at this point.
I know it’s a problem, but it doesn’t matter what I set the hp cutoff to. Monsters sometimes do damage faster than you can heal. If you can’t get above the cutoff and stay above it for a good 5s, you’re not going to get any attacks in. It’s as simple as that. And I know 5s doesn’t seem like a long time, but it’s more than enough for monsters to take you back under the cutoff.
Quite honestly, I think you’re just very bad at setting it up. A typical setup of
- Curaga - Ally<50%HP
- Ally:Any - Esuna
- Ally:Any - Life/Phoenix Down (Switch for regular battle/boss battle)
- Attack - Nearest Enemy
- Ally:Any - Protect
- Ally:Any - Shell
- Self - Libra
Should essentially let you sit back and watch so long as you’re not fighting a difficult boss. If with that setup, random enemies can actually do something to you… well, you’ve got to be playing a different game or something. Once you get Haste and Berserk on top of that, even bosses drop like flies.
I can sit back and watch with my 1-line setup too. Unless it’s a boss.
Like I said, there’s no reason for why your gambits shouldn’t be handling that enemy on their own. Except for the dry spell where Cure is loosing effectivity which you already passed a long while ago, healing spells always heal your characters completely or almost completely, so unless the enemy is one of the ones that fuck you with Rake or the like, there’s no way you should be wasting more than a round per character with healing.
Right now I’m in a dry spell where every heal I have sucks and won’t get better. Where’s curaga? Shops don’t have it.
Also, I can get quickenings, but I noticed only one character can get each one and it’s different for all of them. I don’t want to fuck this up so I’m going to wait a while longer and see what my options are.
And I’m pretty sure I have time to do that too. I don’t think anyone who’s doing anything “horrendously wrong” could be feeding marks their own asses the way I am right now.
Just in case you thought I was having trouble with this game, I’m not. I’m just annoyed by some of the nuances of the gambit system.
Also: Katanas= Win. The Osafune I have on Vaan is dicing shit up unlike anything I’ve seen yet. I like it.
