On the music front, I just wanted to say that as underwhelming as some of the music has been so far, I’ve been humming the Ozmone Plains theme for months now. Gosh darn did I find it to be beautiful.
One thing I didn’t like either was how the new battle system wasn’t expanded in some ways. In particular, the fact that you can’t cancel attacks was kind of a letdown. In Grandia II, when I knew an enemy was readying an attack, I could stop it. It gave the games battle system another layer of strategy. In FFXII, when the game warns me that an enemy is readying an attack I just shrug. What’s the point of even telling me that a boss is about to pull off it’s major attack three seconds before it does it when I can’t do anything about it anyway?
