So after seeing the nice success of the Crappiest Endings thread, I figured, why not make this one? Lots of hard and/or annoying levels out there in the wide world of games. Anyways, I’ll list a few:
Rogue Galaxy - Gladius Towers: Ugh, anyone who’s played the game knows how annoying these damn towers are. Basically, you have to make your way up two towers to fight some bosses. Problem is, the path to each boss has you going back and forth between the towers, and with RG’s dungeon design, makes it near maze-like. Add in annoying fights every 15-20 sec, and it becomes extremely annoying (and long). And then there’s the fact that once you kill one boss, you gotta head back down and start from the other one…fun. Not so much hard, but very time-consuming.
Cliffhanger (SNES) - The entire damn game: Seriously, whoever made this game should probably get the shit beat out of them. Aside from being a crappy brawler, some of the stages are just plain brutal (ex. any level that has you running from something). Jumping sucks too, since it’s hard to tell if a regular jump or a running jump will clear a gap. Simply put, you will die. A lot. And restoring health is few and far in between. One of the few games I own, but have never beaten (and probably never will). I probably couldn’t beat it with infinite lives if I tried. (Don’t think there’s any cheats for it though.) Look on Youtube to get a taste of what I’m talking about.
FF3: Crystal Tower: This isn’t necessarily hard, but given you’re playing the actual game, you have few places to save. That said, the last save point is right outside the Crystal Tower. Assuming you did the Eureka stuff, all you have left is the Tower itself. Between that point and the end of the game, you have essentially one more dungeon + 6 bosses, with absolutely no save point in between any of that. So if you lose, it’s back outside the tower. The DS version makes it a little easier with Quicksave and fully restoring your characters after a boss fight, but if you lose, it’s still back to your last save.