HL2 deathmatch, I’ve heard, is pretty good, although I would imagine with the gravity gun it’s probably pretty difficult. And knowing how good some of the people I used to play TFC and CS with and how long HL2 has been out I’d imagine the learning curve is pretty steep to be able to compete in a league.
If you want, you should probably check out the source website and read the forums for HL2DM and pick up some movement pointers. FPS’s are all about learning how to get around the maps the fastest, and the source engine provides for a number of jump based techniques you can learn to move faster than just running.
I would imagine Half Life Source is the original game stripped of it’s orignal Quake III engine and replaced with Source. The first Half Life game is a must own must play, so if you haven’t played it I reccomend it highly.
There are a lot of helicopters. The best helicopter fight is when there are 2 at a time in Nova Prospekt. I love that fight.
AND FUCK I JUST REMEMBERED YOU ASKED ME ABOUT THAT DISEASE THING! I thought about it for a couple days and I couldn’t think of anything interesting. Bacteria are little circles or rods, for example. I’m sorry x_x. Do you still need something?
Jesus, you forgot about that?!?! I thought you were pissed off at me asking you to help me with my project. haha! No, I have it all sorted now, I based my bottle off of some random bacteria with flanges (tentacles?). I’ll post pictures of the finished product when it’s done.
And man, those helicopters are scary. I’m horribly early in the game and I’m actually embarassed about it because I’ve had it since the beginning of 2005.
I have this to say about Half-Life: Source. It’s … goofy. Pretty much the exact same graphics as the original Half-Life, except with random special effects (and a few SFX) from the Source Engine that look gratuitious in context.
But yeah, I can’t wait for HL2:E2 to come out. As for mods, the best one I’ve played so far is Minerva, though it might be a little bit of help to play the HL1 mod Someplace Else first. (It features one of the same … um … “characters”.)