I’ve had this topic on my mind for a little while now. About how there are some pretty good games out there, but ultimately get overlooked due to some major flaws that keep them from being more well-known.
Case-in-point: Avalon Code
I think it came out back in March or so? Anyways, I finally went back and beat it today. It has a pretty interesting gameplay element; change the elemental codes in things to your heart’s desire using a mystical book that’s supposed to recreate the world.
Sounds good so far, right? Unfortunately, this brings up one of the game’s major flaws: interface control. See, you go through the book like an actual book. And if you wanna transfer codes from one thing to another, you can put it an open area that has room for four codes. At first, it’s not that bad, but something to keep in mind here. The book, once it’s mostly completed, rakes in at about 1500 pages. At least 50-66% of the pages are editable via codes. Those four slots suddenly become very limiting, not to mention trying to figure out where you put that code for Light, Shadow, or whatever. If it had something like how FF7 manages its Materia, it probably would’ve been a lot easier to deal with.
Another major flaw the game suffers from is the way it handles dungeons. The dungeon design itself isn’t that bad, but how it handles them. See, each room in a dungeon consists of a challenge. This is usually something along the lines of “Hit all the switches” or “Defeat all enemies”. If you’re in a large dungeon, this gets very grating after a while.
However, this is hardly the worst part. This coincides with the last flaw. Trying to get useful things. See, in order to get stuff to make better weapons/items, you have to find metalize tablets. Some are pretty easy to find, but the good ones are hidden away. In order to get them, you either have to 1) find all search points in an area (massively annoying) or 2) get a Gold Medal for a room in a dungeon. Some are fairly easy to get a Gold medal in, but others are very difficult and involve clever use of code arrangements and weaponry. You would have to be very anal-retentive to try and 100% complete this game.
In all, Avalon Code isn’t a horrible game, and its flaws does kinda hold it down a little bit, but doesn’t keep it from being great. There is something that did catch my eye though. Since it’s came out, I don’t think I’ve ever seen it used in stores, nor have I hardly seen it new. I am pissed that it’s the 1st game to cause my screen protector to be scratched (damn stylus!).
So any other games that fit this mold?