Might as well as cover the game’s summons
NORMAL SUMMONS
-
Physical
** Rank 1: Alraune (FFXII enemy), Chocobo
** Rank 2: Tonberry
** Rank 3: Odin, Gilgamesh(FFXII Boss) -
Magical
** Rank 1: Sylph
** Rank 3: Zalera, Zodiark -
Aerial
** Rank 1: Garchimacera(FFXII Enemy)
** Rank 2: Diablos (Redesigned from the FFXII Enemy)
** Rank 3: Bahamut
FIRE SUMMONS (weak against water summons; strong against earth summons)
-
Physical
** Rank 1: Djinn
** Rank 2: Basala
** Rank 3: Ifrit -
Magical
** Rank 1: Salamander
** Rank 2: Lamia
** Rank 3: Belias -
Aerial
** Rank 1: Bomb
** Rank 2: Wyvern
** Rank 3: Chaos
WATER SUMMONS (weak against thunder summons, strong against fire summons)
-
Physical
** Rank 1: Sahagin
** Rank 2: Cúchulainn
** Rank 3: Leviathan -
Magical
** Rank 1: Shivan
** Rank 2: Shivar
** Rank 3: Shiva, Famfrit -
Aerial
** Rank 1: Aquarius
** Rank 2: Siren
** Rank 3: Mateus
THUNDER SUMMONS (weak against earth summons, strong against water summons.)
-
Physical
Rank 1: Remora
Rank 2: Ixion (Redesigned from FFXII enemy)
Rank 3: Shemhazai -
Magical
** Rank 1: Quetzalcoatl
** Rank 2: Sagittarius (A horse-headed centuar)
** Rank 3: Tiamat (FFXII boss) -
Aerial
** Rank 1: Ramih
** Rank 2: Raiden
** Rank 3: Ramuh -
Earth Summons (weak against fire summons, strong against thunder summons.)
-
Physical
** Rank 1: Goblin
** Rank 2: Golem (FFXII)
** Rank 3: Titan -
Magical
** Rank 1: Cactite
** Rank 2: Cu Sith (Another Ivalice race)
** Rank 3: Hashmal -
Aerial
** Rank 1: Gnoam
** Rank 2: Atomos
** Rank 3: Exodus
LIGHT SUMMONS (they can only heal your party members with their attacks, except Ultima.)
Magical
- Rank 1: White Hare (Ozmone Hare dressed as a White Mage)
- Rank 2: Carbuncle
- Rank 3: Ultima