Yeah, it was an interesting tale. I ran CoP in '06, I hear they nerfed it again. I still think level capping the missions was a bad idea. I guess it added variety, and because of it I ended up taking NIN to 75, but managing all that gear was a pain in the ass.
When I quit early last year, I had done all the ToAU missions that were released up to that point. I don’t really understand why they didn’t finish the expansion before they released it. I was like, “what’s next?”, and realized that nothing was next because the missions weren’t done yet. Seriously? It kinda killed the whole thing for me.
Not to mention the ridiculous concepts of merits and experience loss, creating an endless grind. I want content, not mindless killing of the same mobs for hundreds of hours. And as far as the grinding goes, how frustrating was it that when you did want to merit, camp availability was the biggest factor in your xp rate. Not skill or gear, but how many parties showed up to camp on top of you. Instance that shit already :thud: And all the new gear came out over a year ago, and very few people have been lucky enough to get the drops on the Skadi and other stuff.
I did like Dynamis, pulling was a blast. I didn’t like the drop rates (fucking Glacier).
Beautiful game, horrible support, and having 10% of the server botting a single spawn for three hours a night for a single mob that drops the item you want once a month…(No thanks.) Effort (time involved) not worth the rewards.