I just appreciate games with stories that have themes. When I was young, I never really understood that about FF7. To me, it was “Cloud is crazy, but he doesn’t know he’s crazy, then he finds out he’s crazy and gets over the fact that he’s crazy, then saves the world from a meteor”. Now that I intentionally look for messages a narrative might be trying to convey, I see and appreciate how FF7 is a really hardcore, fire-and-brimstone allegory about how we are seriously fucking up when it comes to our treatment of the environment. The ambiguous ending (or at least, the fate of the human race WAS ambiguous since Holy was supposed to eliminate everything it deemed a threat to the planet, including potentially the human race) also gives it a sort of intensity that I don’t really get from other games. It made me think, “When a disaster befalls us from abusing the environment, is it going to wipe us out? Or will we survive? In the world of FF7, it was obvious to the people of the planet, because the disaster was a big-ass meteor (or more specifically, Shin-Ra created the disaster of Sephiroth, who summoned the meteor afterward); will it be obvious to us when we’re about to hit the point of no return?” Admittedly, the fact that FF7 has a billion sequels really takes the wind out of that ending…but, forget about those games. Best FF game, maybe not. But, it’s definitely my favorite storyline in an FF game for that reason…certainly not for Cloud’s soap opera-caliber drama.
deflate faster than my dick when watching an episode of Rosanne (which mind you is pretty damn fast, lol)…
Okay, but why do you get a boner and then go “Hmm, I should watch Rosanne”? lmfao
