Does anyone know how to include video files and sound files into C++? If it’s possible to open a video file/sound file according to a command issued by a program created in C++? And if that’s possible, how to preload it?

Multimedia can be surprisingly difficult. The windows SDK has some stuff for loading video files, and some other stuff for drawing things to the screen. The same goes for audio. You can try looking for libraries on the internet to do that kind of stuff too.

Wasn’t there something similar to the windows SDK released that was like a pumped up version of the SDK? Or am I mistaken and just dreamt that up?