# Assassin's Creed games

**URL:** <https://discourse.rpgclassics.com/t/assassins-creed-games/21972>\
**Category:** The Polling Forum\
**Created:** [March 28, 2010, 2:27pm UTC](https://discourse.rpgclassics.com/t/assassins-creed-games/21972 "2010-03-28T14:27:51Z")\
**Posts on this page:** 20\
**Page:** 1

<div class="post-metadata">

**Author:** ![GunslingerGuy](https://discourse-cdn.rpgclassics.com/user_avatar/discourse.rpgclassics.com/gunslingerguy/32/186_2.png) [@GunslingerGuy](https://discourse.rpgclassics.com/u/GunslingerGuy)\
**Post date:** [March 28, 2010, 2:27pm UTC](https://discourse.rpgclassics.com/t/assassins-creed-games/21972/1 "2010-03-28T14:27:51Z")

</div>

You press ONE button to fight, it might as well me a quick-time event.

---

<div class="post-metadata">

**Author:** ![Rigmarole](https://discourse-cdn.rpgclassics.com/user_avatar/discourse.rpgclassics.com/rigmarole/32/108_2.png) [@Rigmarole](https://discourse.rpgclassics.com/u/Rigmarole)\
**Post date:** [March 29, 2010, 2:30am UTC](https://discourse.rpgclassics.com/t/assassins-creed-games/21972/2 "2010-03-29T02:30:17Z")

</div>

It’s not the number of buttons, it’s what you do with them. Sensible Soccer has one button (two in some versions) and has rabid fans.

---

<div class="post-metadata">

**Author:** ![Crotanks](https://discourse-cdn.rpgclassics.com/user_avatar/discourse.rpgclassics.com/crotanks/32/44_2.png) [@Crotanks](https://discourse.rpgclassics.com/u/Crotanks)\
**Post date:** [March 29, 2010, 10:21am UTC](https://discourse.rpgclassics.com/t/assassins-creed-games/21972/3 "2010-03-29T10:21:33Z")

</div>

I love the series and how it’s progressing.

---

<div class="post-metadata">

**Author:** ![Sorcerer](https://discourse-cdn.rpgclassics.com/user_avatar/discourse.rpgclassics.com/sorcerer/32/32_2.png) [@Sorcerer](https://discourse.rpgclassics.com/u/Sorcerer)\
**Post date:** [March 30, 2010, 12:30pm UTC](https://discourse.rpgclassics.com/t/assassins-creed-games/21972/4 "2010-03-30T12:30:12Z")

</div>

I do too. Have you even played them? You do less fighting and more stabbing-then-running. The funnest part of the first game for me was the stalking of enemies. I remember I pulled off the second assassination in the first game (the one in the crazy house, with the doctor experimenting on crazies) without being detected at all and I don’t think I’ve felt that level of satisfaction and accomplishment in a game since. I haven’t finished the second game yet but it’s more and better in almost every way. I hope the third game is rife with Desmond jumping around New York City or some amazing thing like that.

---

<div class="post-metadata">

**Author:** ![Kairi](https://discourse-cdn.rpgclassics.com/user_avatar/discourse.rpgclassics.com/kairi/32/77_2.png) [@Kairi](https://discourse.rpgclassics.com/u/Kairi)\
**Post date:** [March 30, 2010, 1:40pm UTC](https://discourse.rpgclassics.com/t/assassins-creed-games/21972/5 "2010-03-30T13:40:27Z")

</div>

I want to play the second game. I accidentally saw the ending of the second one and was really confused.

---

<div class="post-metadata">

**Author:** ![Crotanks](https://discourse-cdn.rpgclassics.com/user_avatar/discourse.rpgclassics.com/crotanks/32/44_2.png) [@Crotanks](https://discourse.rpgclassics.com/u/Crotanks)\
**Post date:** [March 30, 2010, 7:55pm UTC](https://discourse.rpgclassics.com/t/assassins-creed-games/21972/6 "2010-03-30T19:55:29Z")

</div>

I kind of hope that the third one will still have some animus sequences. And that the game will be longer. Don’t get me wrong, AC2 was beautiful and well done, but I’d like to see more of Desmond’s ancestors and what they contributed while controlling Desmond throughout most of the game.

---

<div class="post-metadata">

**Author:** ![GunslingerGuy](https://discourse-cdn.rpgclassics.com/user_avatar/discourse.rpgclassics.com/gunslingerguy/32/186_2.png) [@GunslingerGuy](https://discourse.rpgclassics.com/u/GunslingerGuy)\
**Post date:** [March 30, 2010, 10:32pm UTC](https://discourse.rpgclassics.com/t/assassins-creed-games/21972/7 "2010-03-30T22:32:27Z")

</div>

I kind of liked it story wise, but the overall thing of just pressing one button for everything. I just want a little more variety. LIke prince of persia.

---

<div class="post-metadata">

**Author:** ![Rigmarole](https://discourse-cdn.rpgclassics.com/user_avatar/discourse.rpgclassics.com/rigmarole/32/108_2.png) [@Rigmarole](https://discourse.rpgclassics.com/u/Rigmarole)\
**Post date:** [March 31, 2010, 1:49am UTC](https://discourse.rpgclassics.com/t/assassins-creed-games/21972/8 "2010-03-31T01:49:46Z")

</div>

Didn’t Prince of Persia have one button for jumping which was used for fighting when you got into a battle?

---

<div class="post-metadata">

**Author:** ![GunslingerGuy](https://discourse-cdn.rpgclassics.com/user_avatar/discourse.rpgclassics.com/gunslingerguy/32/186_2.png) [@GunslingerGuy](https://discourse.rpgclassics.com/u/GunslingerGuy)\
**Post date:** [March 31, 2010, 5:04pm UTC](https://discourse.rpgclassics.com/t/assassins-creed-games/21972/9 "2010-03-31T17:04:12Z")

</div>

I don’t fucking remember.

---

<div class="post-metadata">

**Author:** ![Sinistral](https://discourse-cdn.rpgclassics.com/user_avatar/discourse.rpgclassics.com/sinistral/32/6_2.png) [@Sinistral](https://discourse.rpgclassics.com/u/Sinistral)\
**Post date:** [April 3, 2010, 2:45pm UTC](https://discourse.rpgclassics.com/t/assassins-creed-games/21972/10 "2010-04-03T14:45:54Z")

</div>

I liked AC1 more than 2. And the controls are nearly the same as PoP 😛

---

<div class="post-metadata">

**Author:** ![Rigmarole](https://discourse-cdn.rpgclassics.com/user_avatar/discourse.rpgclassics.com/rigmarole/32/108_2.png) [@Rigmarole](https://discourse.rpgclassics.com/u/Rigmarole)\
**Post date:** [April 5, 2010, 2:05am UTC](https://discourse.rpgclassics.com/t/assassins-creed-games/21972/11 "2010-04-05T02:05:27Z")

</div>

Heh.

---

<div class="post-metadata">

**Author:** ![TrkJac](https://discourse-cdn.rpgclassics.com/user_avatar/discourse.rpgclassics.com/trkjac/32/99_2.png) [@TrkJac](https://discourse.rpgclassics.com/u/TrkJac)\
**Post date:** [April 6, 2010, 8:11pm UTC](https://discourse.rpgclassics.com/t/assassins-creed-games/21972/12 "2010-04-06T20:11:26Z")

</div>

[I like Tim Buckley’s idea for the next one.](http://www.cad-comic.com/cad/20100329)

A Colonial Female Assasin would be loads of fun.

---

<div class="post-metadata">

**Author:** ![GunslingerGuy](https://discourse-cdn.rpgclassics.com/user_avatar/discourse.rpgclassics.com/gunslingerguy/32/186_2.png) [@GunslingerGuy](https://discourse.rpgclassics.com/u/GunslingerGuy)\
**Post date:** [April 6, 2010, 8:33pm UTC](https://discourse.rpgclassics.com/t/assassins-creed-games/21972/13 "2010-04-06T20:33:12Z")

</div>

I think an indian assassin would be cool, but it wouldn’t really go with the story unless they got somebody else.

---

<div class="post-metadata">

**Author:** ![TrkJac](https://discourse-cdn.rpgclassics.com/user_avatar/discourse.rpgclassics.com/trkjac/32/99_2.png) [@TrkJac](https://discourse.rpgclassics.com/u/TrkJac)\
**Post date:** [April 6, 2010, 10:13pm UTC](https://discourse.rpgclassics.com/t/assassins-creed-games/21972/14 "2010-04-06T22:13:02Z")

</div>

> [@GunslingerGuy](#):
>
> I think an indian assassin would be cool, but it wouldn’t really go with the story unless they got somebody else.

I don’t understand what you mean by any of this, can you clarify?

---

<div class="post-metadata">

**Author:** ![Sorcerer](https://discourse-cdn.rpgclassics.com/user_avatar/discourse.rpgclassics.com/sorcerer/32/32_2.png) [@Sorcerer](https://discourse.rpgclassics.com/u/Sorcerer)\
**Post date:** [April 7, 2010, 8:35pm UTC](https://discourse.rpgclassics.com/t/assassins-creed-games/21972/15 "2010-04-07T20:35:00Z")

</div>

If you follow the story it’s more likely for an asian assassin to be the focus of the next game.

edit: just read the CAD comic. I love the idea, and ultimately, this is what I love about the series. Taking the next game to Renassaince Italy was brillant, I can only imagine what they have in store for the next game. And that comic site had one thing a little off; he assumes the series has to go forward in time. There’s nothing stopping it from going back further than Altair.

---

<div class="post-metadata">

**Author:** ![Crotanks](https://discourse-cdn.rpgclassics.com/user_avatar/discourse.rpgclassics.com/crotanks/32/44_2.png) [@Crotanks](https://discourse.rpgclassics.com/u/Crotanks)\
**Post date:** [April 8, 2010, 4:32am UTC](https://discourse.rpgclassics.com/t/assassins-creed-games/21972/16 "2010-04-08T04:32:58Z")

</div>

Why would it make sense for an asian assassin based on the story so far? Explain, sir.

---

<div class="post-metadata">

**Author:** ![Sorcerer](https://discourse-cdn.rpgclassics.com/user_avatar/discourse.rpgclassics.com/sorcerer/32/32_2.png) [@Sorcerer](https://discourse.rpgclassics.com/u/Sorcerer)\
**Post date:** [April 8, 2010, 5:49am UTC](https://discourse.rpgclassics.com/t/assassins-creed-games/21972/17 "2010-04-08T05:49:55Z")

</div>

The clues for it are in the ending to Assassins Creed 1. I can’t remember everything but one of the images is an island. I found it online, it’s an island in the Japanese archipeloago, and the last codex in AC2 has Altair mentioning Ghengis Kahn. Although they already stated that AC3 will involve Ezio, somehow.

---

<div class="post-metadata">

**Author:** ![Crotanks](https://discourse-cdn.rpgclassics.com/user_avatar/discourse.rpgclassics.com/crotanks/32/44_2.png) [@Crotanks](https://discourse.rpgclassics.com/u/Crotanks)\
**Post date:** [April 8, 2010, 4:18pm UTC](https://discourse.rpgclassics.com/t/assassins-creed-games/21972/18 "2010-04-08T16:18:48Z")

</div>

Oh, ok. I know exactly what you’re talking about now. That could probably be told, but I wouldn’t see the point of it. We know what happens there.

> [@Codex Page 29](#):
>
> A dark tide rises to the east - an army of such size and power that all the  
> land is made quick with worry. Their leader is a man named Temujin, who has  
> adopted the title Ghengis Khan. He sweeps across the lands, conquering and  
> subsuming all who stand in his way. Whatever his motives, he must be  
> stopped. Were I younger, I might attempt to undertake this work in secret
> 
> - as I suspect to presence of a Piece of Eden. But those days are years  
> gone, now. The mantle must be passed. It is time she and I spoke with our  
> sons. We will travel there together, that they may be tested and that this  
> threat might be stopped.

If they traveled there, that explains why the codex wound up in the hands of Kublai Khan, who Marco Polo took the pages from and brought back to Italy, allowing one of Ezio’s great grandfathers to obtain them. So yeah, its totally doable, but it would seem kind of pointless to me. But who knows.

Also, AC2: Episodes will star Ezio, not AC3. Ubisoft should’ve done a better job than to say “the next AC game will have Ezio gaiz!”

---

<div class="post-metadata">

**Author:** ![Genericangstyposter](https://discourse-cdn.rpgclassics.com/letter_avatar_proxy/v4/letter/g/e68b1a/32.png) [@Genericangstyposter](https://discourse.rpgclassics.com/u/Genericangstyposter)\
**Post date:** [April 8, 2010, 8:46pm UTC](https://discourse.rpgclassics.com/t/assassins-creed-games/21972/19 "2010-04-08T20:46:35Z")

</div>

I’m only speaking from my experience with the first game, so forgive me if the second one is HOT SHIT.

It doesn’t suck because you press one button to fight. It sucks because the storyline is contrived, the game is too short, and it feels like it was rushed out the door. You can play Assassin’s Creed once… MAYBE. I dare you to replay it doing the same retarded minigames before each assassination. And marvel at how the difficulty is artificially bumped up in the last fight, when in a STEALTH GAME you are forced to fight several people head on. Hooray! Oh… but wait… if you know how to counter, it’s still retardedly easy. At any rate… I think Assassin’s Creed sucks, but not for the poorly-thought out “reason” that GSG cites. 😛

---

<div class="post-metadata">

**Author:** ![Crotanks](https://discourse-cdn.rpgclassics.com/user_avatar/discourse.rpgclassics.com/crotanks/32/44_2.png) [@Crotanks](https://discourse.rpgclassics.com/u/Crotanks)\
**Post date:** [April 9, 2010, 2:04pm UTC](https://discourse.rpgclassics.com/t/assassins-creed-games/21972/20 "2010-04-09T14:04:52Z")

</div>

Yeah, you should give the second one a play through if you gave the first one. It’s much better.

[Next page](https://discourse.rpgclassics.com/t/assassins-creed-games/21972.md?page=2)
